Requirement: Hiveless Tosculi race

Unable to form a connection with others of its kind, the hivemaster finds kinship with insects of the natural world, forming bonds with them and gaining the ability to rouse them against their enemies.

Hivemaster rangers parallel the Beast Master archetype, though they have a more specialized list of companions to choose from.

Insect Companion

When you choose this archetype at 3rd level, you gain a trained beast companion that accompanies you on your adventures and fights alongside you. You must select your companion from the following list: blood hornet or wasp (use flying snake stats), giant crab, giant centipede, giant wolf spider, or swarm of insects. At the DM’s discretion other insectoid beasts may be suitable companions, but none should have a challenge rating higher than 1/4 (the swarm of insects is an exception to this restriction).

You form a limited hive-mind that allows you to communicate telepathically with your insect companion, as long as it is within 100 feet. You can issue commands to your companion verbally, or telepathically.

In all other ways this ability is identical to the Beast Master’s standard Beast Companion ability.

Section 15: Copyright Notice

Midgard Heroes Handbook © 2018 Open Design LLC; Authors: Chris Harris, Dan Dillon, Greg Marks, Jon Sawatsky, Michael Ohl, Richard Green, Rich Howard, Scott Carter, Shawn Merwin, and Wolfgang Baur.

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