A jester is a humorist par excellence, a joking prankster whose ribald tales bring laughter and whose capering antics spread glee, but whose tongue is sharp as a dagger and whose japes and insults put acid to shame. A jester never takes herself or any situation too seriously, but those who mistake her for a prancing fool may find she always gets the last laugh.


At 3rd level, you learn how to use your wit to antagonize others. When a creature that you can see within 60 feet of you makes an attack roll, an ability check, or a damage roll, you can use your reaction to expend one of your uses of Bardic Inspiration, rolling a Bardic Inspiration die and subtracting the number rolled from the creature’s roll. You can choose to use this feature after the creature makes its roll, but before the GM determines whether the attack roll or ability check succeeds or fails, or before the creature deals its damage. The creature is immune if it can’t hear you or if it’s immune to being charmed. If the creature is in a rage or frenzy (such as a barbarian’s rage), your Bardic Inspiration die cannot be used to subtract from the creature’s damage roll.

Ridiculous Weaponry

Also at 3rd level, you can add your proficiency bonus to attack rolls with improvised weapons. You can juggle light and thrown weapons and hand-held objects as though you had an extra free hand, switching freely between the items or weapons.


Starting at 6th level, when you make a contest in combat, such as shoving a creature, you may add double your proficiency bonus when it applies.

The Joke’s on You

Starting at 14th level, you can confound your enemies as an action. For one round, an enemy that has advantage instead has disadvantage you, and instead of disadvantage, you have advantage against them. On your turn, you can use a bonus action to maintain this trait for another round, to a maximum of 1 minute in total. If you are wounded, you must make a concentration check as though you were maintaining a spell or the effect ends. You must finish a short or long rest before using this trait again.

Section 15: Copyright Notice

The Dragon’s Hoard #4 © 2021, Legendary Games; Lead Designer: Jason Nelson. Authors Matt Kimmel, Michael “solomani” Mifsud, Scott D. Young, Mark Hart, Thurston Hillman, and Jeff Ibach.

This is not the complete section 15 entry - see the full license for this page