Mistwalking

Somewhere in the northern seas, there is an island shrouded in mists. Few ships find safety there, but those who have seen it and returned speak of a tower that is the source of the mist. An order of renegade wizards lives around the tower, studying its secrets and contending with its dangers. They practice magic that draws on these mists, confusing their enemies with illusions and enchantments.

Features
Wizard Level Feature
2nd Mist-Cloak, Student of the Pernicious Citadel
6th Mistwalking
10th Confounding Mist
14th Out of the Gray

Mist-Cloak

Starting at 2nd level, you can draw a cloak of mist around yourself as a bonus action, as long as you don’t already have one. The cloak lasts for 1 minute or until you choose to disperse it. While you have a cloak of mist, you gain advantage on Dexterity (Stealth) checks. You can create a cloak of mist in this way a number of times equal to your Intelligence modifier, and regain all expended uses when you finish a long rest.

You can also draw a cloak of mist around yourself when you cast a spell of 1st level or higher from the schools of conjuration, enchantment, or illusion, if you don’t already have one.

Student of the Pernicious Citadel

Also at 2nd level, fog, mist, and smoke don’t hinder your perception.

You gain proficiency in the Stealth skill, if you don’t already have it.

You add the fog cloud spell to your spellbook if it is not there already.

You can cast it once without expending a spell slot, and regain the ability to do so when you finish a long rest.

Mistwalking

Beginning at 6th level, when you are in an area that is lightly or heavily obscured by fog, mist, or smoke, and you have a cloak of mist, you can spend a bonus action to disperse your cloak of mist and teleport to any other space within 60 feet that is obscured by fog, mist, or smoke.

Furthermore, you add the gaseous form spell to your spellbook if it is not there already, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day.

Confounding Mist

Starting at 10th level, when a creature you can see makes an attack against you, you can use your reaction to disperse your cloak of mist, adding your proficiency bonus to your Armor Class against the triggering attack. You can choose to use this feature after the creature makes its roll, but before the GM determines whether the attack roll succeeds or fails. You can’t use this feature if you are within the creature’s area of blindsight or truesight.

Out of the Gray

Beginning at 14th level, when you use your Confounding Mist and a creature misses you with its attack, you can also cast confusion or phantasmal killer as part of that reaction. Your spell only affects the triggering creature.

Section 15: Copyright Notice

The Seas of Vodari Copyright 2020, Tribality (Innovaworks Inc.) and Shawn Ellsworth.