Oath of Enlightenment

The Oath of Enlightenment is taken by paladins who seek for learning and growth and to share such knowledge and experience with others. As often as others call them teacher or mentor, they call themselves student and pupil.

These paladins spend much of their time trying to build up others, but they are also dedicated to bettering themselves. As they understand other people, they begin to comprehend their own place in the cosmos on a level rivaled by few. The greatest reach a transcendence that allows them to ignore limitations of the planes, levitating and teleporting as they wish.

Paladins of this oath seek learning as a means to improve their connection to and understanding of their god and the domains of their god’s portfolio. Some carry sketch pads and notebooks to record their learnings, while others might bring mats or wear caps to help them focus as they meditate and ponder on recent discoveries.

Tenets of Enlightenment

The tenets of the Oath of Enlightenment teach a paladin to seek learning whenever they can and to share it just as often.

  • Knowledge is Power. The greater your understanding, the greater your influence.
  • Lifelong Learning. Enlightenment can only be achieved by persistent curiosity and a humble willingness to learn.
  • Teach the Untaught. Nothing worth learning should be kept to yourself; your knowledge and experience ought to be shared with the world, that others might learn as you have.
  • Seek First to Understand. Understanding others is more important than being right. Once you understand them, then you can teach them.

Oath Spells

3rd-level Oath of Enlightenment feature

You gain oath spells at the paladin levels listed in the Oath of Enlightenment Spells table. See the Sacred Oath class feature for how oath spells work.

Oath of Enlightenment Spells
Paladin Level Spells
3rd Guiding bolt, comprehend languages
5th Enhance ability, levitate
9th Blink, tongues
13th Dimension door, divination
17th Awaken, contact other plane

Channel Divinity

3rd-level Oath of Enlightenment feature

You gain the following two Channel Divinity options.

See the Sacred Oath class feature for how Channel Divinity works.

  • Enrich Understanding. You can use your Channel Divinity as an action to share knowledge and experience with others. As an action, choose one skill, and yourself or another creature you can see within 30 feet of you. The chosen creature gains proficiency with the chosen skill for 10 minutes.
  • Guiding Strike. You can use your Channel Divinity to help teach and direct your allies in their strikes. When you hit with a weapon attack, choose an ally within 10 feet of you. The chosen ally can use its reaction to make one weapon attack with a bonus to the attack roll equal to your Charisma modifier (minimum of +1).

Kindling Aura

7th-level Oath of Enlightenment feature

Whenever you or a friendly creature within 10 feet of you makes an Intelligence check, the creature gains a bonus to the roll equal to your Charisma modifier (with a minimum bonus of +1). You must be conscious to grant this bonus. Additionally, when an ally within 10 feet of you hits a creature with a weapon attack, you can use your reaction to expend a spell slot and cause the attack to deal radiant damage to the target, in addition to the weapon’s damage.

The damage is 2d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 5d8. The damage increases by 1d8 if the target is an undead or a fiend, to a maximum of 6d8.

At 18th level, the range of this aura increases to 30 feet.

Illuminated Mind

15th-level Oath of Enlightenment feature

You are always under the effects of a see invisibility spell, and you have resistance to psychic damage.

Transcendent Soul

20th-level Oath of Enlightenment feature

You can use your action to assume the form of an enlightened, transcendent being. For 1 minute, you have advantage on all ability checks and saving throws, and you can use a bonus action on each of your turns to teleport to an unoccupied space you can see within 30 feet of you.

Once you use this feature, you can’t use it again until you finish a long rest.

Section 15: Copyright Notice

The Crystal Tiefling Copyright 2022 Logan Laidlaw Author Logan Laidlaw.

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