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Otherworldly Patron: The Pooka

Your patron is the Pooka, a capricious and powerful fey being from the EarthenRhyne. Whether through your own pursuit of power, or the trickery of the Pooka itself, you are bound by an eternal pact to this earthen being.

Being connected to the Pooka will impact your own behavior, driving you toward mischief and trickery and twisting your own attention toward pursuits of amusement, humor, and entertainment. A strong will can serve you in controlling these urges, but no matter how resolute you were before, your connection to the Pooka will forever skew your mind and tempt you to flights of chaos.

Expanded Spell List

The Pooka lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Pooka Expanded Spells
Spell Level Spells
1st disguise self, hideous laughter
2nd alter self, rope trick
3rd nondetection, slow
4th confusion, greater invisibility
5th geas, mislead

Bonus Cantrip

At 1st level, you learn the vicious mockery cantrip.

It counts as a warlock cantrip for you, but it doesn’t count against your number of cantrips known.

Twisted Fortune

Additionally, at 1st level, your patron bestows upon you the ability to twist fate to your opponent’s disadvantage.

As an action, you can cause each creature in a 10-foot cube originating from you to make a Wisdom saving throw against your warlock spell save DC. The creatures that fail their saving throws have disadvantage on attack rolls, ability checks, and saving throws until the end of your next turn.

Once you use this feature, you can’t use it again until you finish a short or long rest.

Shifting Shapes

Starting at 6th level, your patron’s blessing allows you a greater ability to mask who you truly are.

When you cast disguise self, creatures attempting to see through your illusion have disadvantage on Intelligence (Investigation) checks made to discern your disguise. When you cast alter self, you may choose two of the available options listed and gain the benefits of both at the same time.

Pooka’s Chance

Starting at 10th level, you gain a pool of chance points equal to your Charisma modifier. You may spend a chance point as a result of you or an ally taking damage. When you do, roll a d6. On a result of a 1 or 2, nothing happens, on a 3 or 4, the damage is halved, on a 5, the damage is reduced to 0, to cause minor chaos and deviltries among their adventuring groups and those they come into contact with as an homage to their fickle patron.

There is nothing that upsets a Pooka more than boredom and nothing that bores them more than the failure of someone in their service. Once they set a warlock out to accomplish a specific task, the inability to complete that task will generally result in a very creative punishment being delivered upon the warlock in question, as well as any of their traveling companions unfortunate enough to be in the vicinity at the time. However, succeeding at something the Pooka finds important or even managing to delight them in some unexpected way, can result in their warlock being showered in odd gifts and strange boons.

Pooka Quirks
d6 Quirks
1 You feel incensed when someone is impolite.
2 You’re prone to flights of fancy.
3 You cannot go a day without pulling a prank.
4 You’ll always lie if it’s convenient.
5 You always taste honey on the tip of your tongue.
6 You’re slightly afraid of children.
Section 15: Copyright Notice

Otherworldly Lore: The Pooka Copyright 2019, Underground Oracle Publishing; authors Jess Pendley and Keith Pendley

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