Path of The Colossus

Even amongst your barbarian kin, you were always larger and tougher than the rest. Many in your tribe believe that you have the blood of the giants coursing through your veins. Others believe that you have been blessed by the gods themselves with your amazing size and stature. Some believe it both.

Whatever the reason for your staggering build, one thing is certain, that you are not yet fully the size you were destined to become … but you will be.

Colossal Build

3rd-level Path of the Colossus feature

Your body begins a transformation into a large, overpowering, destructive force. When you choose this path, you gain the following features:

  • You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. If you already gain this ability from another source other than this barbarian path, they do not stack.
  • You are immune to effects that would move you against your will or knock you prone.
  • You deal an additional 1d4 bludgeoning damage with unarmed strikes against targets you are grappling.
  • You deal double damage to objects and structures.
  • Once per long rest, when you take damage, you can use your reaction to reduce that damage by an amount equal to 1d12 + your Constitution modifier.

Colossal Endurance

3rd-level Path of the Colossus feature

Whenever you would be subject to gaining one or more levels of exhaustion, make a DC 15 Constitution check for each level of exhaustion. If successful, you ignore that level of exhaustion.

Additionally, you recover one level of exhaustion after finishing a short rest and two levels after finishing a long rest, provided that you have also ingested some food and drink.

Your size doubles in all dimensions, increasing your size by one category – from Medium to Large, Large to Huge, etc., your weight is multiplied by eight, and your speed increases by 10 feet. Additionally, any melee weapon deals one extra die of its damage when you hit with it.

Colossal Force

10th-level Path of the Colossus feature

Your speed cannot be reduced by non-magical means and you can freely move through enemies’ spaces as if they were difficult terrain.

Additionally, if you move through a creature’s space, if the creature is size Huge or smaller, that creature takes damage equal to your Strength modifier and must make a Strength saving throw against a DC equal to 8 + your Strength modifier + your proficiency bonus. On a failure, the creature is pushed up to 10 feet away and knocked prone.

Colossal Size

14th-level Path of the Colossus feature

Your body has achieved its final, colossal form. You gain the following features:

  • Your Constitution increases by 2. Your maximum Constitution score is now 22.
  • You count as two sizes larger instead of one when determining your carrying capacity and the weight you can push, drag, or lift. If you already gain this ability from another source other than this barbarian path, you only count as one size category larger instead of two.
  • You are immune to the paralyzed, restrained, and stunned conditions.
  • You cannot be grappled by any creature Huge size or smaller.
  • The additional damage you deal with unarmed strikes against targets you are grappling increases to 1d8.
  • You now deal triple damage to objects and structures instead of double.
  • When you use your reaction to reduce damage, you reduce it by an amount equal to 1d12 + your Constitution modifier + your barbarian level instead.
Section 15: Copyright Notice

Class Acts, Volume 2: New Subclass Options For Dungeons and Dragons Fifth Edition © 2021 Krepolegion Press; Author: Mike Rainey.

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