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Path of the Warsong

Barbarians who follow the Path of the Warsong often act as informants and knowledge brokers in the war. They are considered an important part of the war effort in these troubling times, with many taínem and baracúden, as well as iguaca mercenaries going on and passing on information about enemy movements and numbers. Even quite a few coquían have joined the ranks of these barbarians, not so much as they care which side wins the war, but so that it ends much more quickly.

Raging Song

At 3rd level, you gain the ability to inspire those around you with a rage of their own. As an action, you can expend one usage of your rage ability to grant the ability to a willing creature within 30 feet as if they were a barbarian of your level.

Beguiling Lies

Starting at 6th level, as a bonus action you gain the ability to subtly enhance your words with undetectable weaves of magic. For the next minute, whenever you would make a Charisma (Deception) or Charisma (Persuasion) ability check, you gain advantage on the ability check. Once you have used this ability, you must complete a short or long rest before doing so again.

Superior Song

At 10th level, as a bonus action, you can enter a rage and also inspire a rage in one willing creature within 30 feet, granting them the ability as if they were a barbarian of your level. Using this ability only expends one usage of your rage.

Master Manipulator

At 14th level, gain the ability to dominate the minds of those you encounter. If you speak with a humanoid for 1 minute, you can force them to make a Wisdom saving throw or be affected by an effect similar to dominate person as if it were cast in a 6th-level spell slot. This ability cannot be traced while using it. Once you have used this ability, you must complete a long rest before doing so again.

Section 15: Copyright Notice

Boricubos: The Lost Isles (5E) © 2021, Legendary Games; Author: Miguel Colon.

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