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School of the Mind

These wizards are seen as backline leaders in battle, using their mental prowess to unlock the hidden potential of their allies, while causing chaos amongst their foes. Wizards of the School of the Mind are tacticians first and foremost, being able to provide their side of any battle the tools necessary to succeed at any mission.

Cerebral Interaction

At 2nd level, whenever you complete a long rest you can choose one creature within 60 feet. Choose one skill that the creature is proficient in. Until you complete another long rest, you are proficient in that skill.

Unlock Potential

At 2nd level, as an action you can tap into the mind of an adjacent creature and teach them new things for a number of hours equal to your wizard level. You can grant proficiency in a weapon, tool, or skill. If a creature already has proficiency with a tool or skill, they can instead add double their Proficiency bonus on all ability checks using that tool or skill. Once you have used this ability, you must complete a short or long rest before doing so again.

Create Chaos

At 6th level, you gain the ability to cast confusion except you can choose a number of creatures equal to your Intelligence bonus to be immune to its effects. Once you have used this ability, you must complete a long rest before doing so again.

Battlefield Manipulation

At 10th level, as a reaction whenever another creature within 30 feet takes any action you are able to teleport all willing creatures in 30 feet to a square of your choosing within that range. Once you have used this ability, you must complete a short or long rest before doing so again.

Psychic Control

At 14th level, as an action you gain the ability to use a considerable amount of your energy to will your allies to give it their all in a battle, causing all creatures of your choice within 30 feet to take one action of their choice in the order of your choosing. Once you use this ability, you gain one level of exhaustion. Once you have used this ability, you must complete a long rest before doing so again.

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Boricubos: The Lost Isles (5E) © 2021, Legendary Games; Author: Miguel Colon.

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