Shield Maiden

To be a shield maiden is to be part of an elite fighting tradition. Those who choose to become skjaldmær are fierce warriors, the equal of any man and the superior of most. Trained to fight with the heavy, round linden shield, the lindiskjöldr, as both an offensive weapon and a defensive armor, the shield maidens are renowned the world over as ferocious defenders of Norrøngard. First into the fray, quick to seek vengeance, and last to step down, the skjaldmær is a boon to any fighting force, a blessing to her allies and a terror to her foes.

Prerequisite(s): Female

You can choose this fighter archetype only if you identify as female.

Shield Bash

Beginning when you choose this archetype at 3rd level, while you are carrying a shield, when a melee weapon attack misses you and the attacker is within 5 feet, you may make an attack with your shield against that creature as a reaction. On a hit, this attack deals bludgeoning damage equal to 1d4 + your Strength modifier.

At 10th level, the base damage dealt by your Shield Bash increases to 2d4, and it increases again at 18th level to 3d4.

Shield Wall

Starting at 7th level, provided you are not incapacitated and you are carrying your shield, you can use a reaction to add your shield’s AC bonus to any Dexterity saving throw you make against a spell or other effect that targets you. Alternatively, you may choose to grant this ability to one creature of Medium or smaller size that is within 5 feet of you.

Shield Assist

Starting at 10th level, you gain Protection as an additional fighting style if you have not already chosen it. If you have chosen Protection as a fighting style, you also increase the target’s AC by 1. Furthermore, you have advantage on any ability checks or saving throws against effects that would cause you to drop your shield.

Shield Bind

Starting at 15th level, when a creature within 5 feet of you attacks you with a melee weapon, as a reaction you may sweep your shield in an attempt to trap their weapon. Make an attack roll with your shield. If the result is equal to or greater than your opponent’s attack roll, their attack misses and they must succeed on a Strength saving throw (DC = 8 + their proficiency bonus + their Strength modifier) or drop their weapon or fall prone (your choice).

Unassailable Shield

Starting at 18th level, when you fail a saving throw or ability check against being grappled, stunnedprone, or shoved from your current position, you can choose to succeed instead. After using this ability once, you cannot use it again until completing a short or long rest. Additionally, you may choose to deflect one ranged weapon attack targeting you per round with your shield.

Section 15: Copyright Notice

Thrones & Bones: Norrøngard Player's Guide Copyright 2021 Lazy Wolf Studios Authors: Lou Anders, Jeff Lee, Sarah Madsen, Ben McFarland, and Brian Suskind.

This is not the complete section 15 entry - see the full license for this page