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Tapestry Hunter

The Soul Wardens of the Tapestry of Truth maintain cadres of warriors who are trained to hunt down spellcasters. Armed with steel and faith, their abilities are honed through training and experience.

Lore of the Tapestry

When you choose this archetype at 3rd level, you are taught magical theory and the secrets of the arcane world. You gain proficiency in the Arcana skill.

In addition, you learn to cast detect magic and dispel magic as a ritual. You can also cast these normally an amount of times equal to your Wisdom modifier, resetting on a long rest.

Spell Bane

At 7th level, you learn how to disrupt the incantations of spellcasters. You learn to cast counterspell. When casting this spell, you can use Wisdom as your spellcasting modifier.

Additionally, if you have dealt damage to the casting creature within the past 24 hours, you have advantage on the counterspell ability check. Once you cast this spell, you must wait until after a short or long rest to cast it again.

Spell Shield

At 10th level, you gain resistance to the effects of magic. You have advantage on saving throws against spells and other magical effects.

In addition, you can turn a strand of residual magic used against you into a ward to protect you from further harm. Whenever you are dealt damage by a spell, you can use your reaction to gain temporary hit points equal to your wisdom modifier.

Null Warrior

At 15th level, you learn the antimagic shield spell. When casting this spell, you can use your Wisdom modifier for the spell save DC. Once you cast this spell, you must wait until after a short or long rest to cast it again.

Section 15: Copyright Notice

Cloak & Coin Campaign Setting Copyright 2021. Red Turban Press, Inc. Authors: Laljit Sidhu, Bjorn Dingeldein, Jon Giordano

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