Treasure Hunter

Treasure Hunters devote themselves to retrieving extremely valuable items. While some may work primarily for benefactors looking to recover lost relics, others are looking for financial enrichment or a quick road to power. The bravest may attempt to steal from dragon hoards, a wizard’s sanctum, or the vaults of the mighty.

Treasure Lore

At 3rd level, you gain proficiency in one of the following skills: Arcana, History, Investigation, or Religion.

Dauntless Greed

Starting at 3rd level, you have advantage on saving throws against curses, symbols, glyphs, and sigils. A curse is anything that can be removed by remove curse. A symbol, glyph, or symbol is any spell or magical effect with one of those words in the name or that is described as creating one.

Proper Disposal

Starting at 9th level, you can cast remove curse on an object as a ritual.

Use Magic Device

By 13th level, you have learned enough about the workings of magic that you can improvise the use of items even when they are not intended for you. You ignore all class, race, and level requirements on the use of magic items.

Carry All

At 17th level, the amount of weight you can carry or lift is doubled.

Section 15: Copyright Notice

Roguish Archetypes Copyright 2020 by RJ Grady. Published by Tripod Machine.