Variant Sorcerer

When you choose this variant class, you no longer gain the following features as listed in the Sorcerer table:

  • Spellcasting
  • Sorcerous Restoration

You instead gain the following features at the level indicated in the Variant Sorcerer Table.

Innate Magic

Your sorcerous bloodline grants you a pool of sorcery points that reflect your inborn magical power. You expend sorcery points to create a spell slot of a given level, and then use that slot to cast a spell. The number of points you must expend to create spell slots is shown in the Sorcery Point Cost table. You can’t have less than 0 sorcery points, and you regain all spent sorcery points when you finish a long rest.

The number of sorcery points you have to spend, and the maximum level of spell slot you can create is shown in the Sorcery Points and Maximum Spell Level columns of the Variant Sorcerer Table.

Sorcery Point Cost
Spell Level Sorcery Point Cost
1 2
2 3
3 5
4 6
5 7

Flexible Cantrips

You know 2 cantrips of your choice from the sorcerer spell list. You learn additional sorcerer cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Sorcerer table. Whenever you finish a long rest, you can replace one of your cantrips known with another from the sorcerer spell list.

Spells known of 1st level and Higher

At 1st level you know two 1st-level spells of your choice from the sorcerer spell list. You learn a new sorcerer spells level as you gain levels in this class as shown in the Spells Known column of the sorcerer table. A spell you choose must be of a level no higher than what’s shown in the table’s Highest Spell Level column for your level. When you reach 6th level, for example, you learn a new sorcerer spell, which can be 1st, 2nd, or 3rd level.

Additionally, when you gain a level in this class, you can choose one of the sorcerer spells you know and replace it with another spell from the sorcerer spell list, which also must be of a level which you can cast.

Wellspring of Magic

Starting at 3rd level, when you finish a short rest, you can regain up to half of your expended sorcery points.

Variant Sorcerer Table
Level Features Cantrips Known Spells Known Sorcery Points Highest Spell Level
1st Innate magic 2 3 4 1st
2nd 2 4 6 1st
3rd Wellspring of magic 2 5 8 2nd
4th 3 6 10 2nd
5th 3 7 14 3rd
6th 3 8 18 3rd
7th 3 9 22 4th
8th 3 10 26 4th
9th 3 11 30 5th
10th Spontaneous casting 4 12 32 5th
11th Sorcerous arcanum 4 12 32 5th
12th 4 12 34 5th
13th 4 12 34 5th
14th 4 12 36 5th
15th 4 12 36 5th
16th 4 12 38 5th
17th 4 12 38 5th
18th 4 12 40 5th
19th 4 12 40 5th
20th Arcane conduit 4 12 45 5th

Spontaneous Casting

Starting at 10th level, you can cast any spell from the sorcerer spell list if you can cast spells of that level. If you don’t know the spell, it costs you additional sorcery points to cast it. You can’t use your metamagic feature on a spell cast in this way.

Sorcerous Arcanum

At 11th level, you can manifest your gift into magical power called an arcanum. Choose one 6th-level spell from the sorcerer spell list as this arcanum.

You can cast your arcanum spell once without expending a spell slot. You must finish a long rest before you can do so again.

At higher levels, you gain more sorcerer spells of your choice that can be cast in this way: one 7th-level spell at 13th level, one 8th-level spell at 15th level, and one 9th-level spell at 17th level. You regain all uses of your Sorcerous Arcanum when you finish a long rest.

You can replace one of your arcanum with another of the same level through dedicated effort to bring forth your innate magic. It takes 1 hour of work to replace your 6th-level spell, 4 hours to replace your 7th-level spell, 8 hours to replace your 8th-level spell, and 12 hours of continuous practice to replace your 9th-level spell.

Spontaneous Casting Cost
Spell Level Total Sorcery Point Cost
1st 3
2nd 4
3rd 7
4th 9
5th 12

Arcane Conduit

At 20th level you are an unmatched font of raw magic.

You can spend 10 sorcery points to cast any spell of 6th level or lower from the sorcerer spell list.

Section 15: Copyright Notice

Galder’s Gazetteer Author(s) Matt Click, Gabe Hicks, Jess Ross

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