Variant Wizard

When you choose this variant wizard, you no longer gain the following features presented in your class:

  • Arcane Recovery
  • Spell Mastery
  • Signature Spells

You instead gain the following features at the levels indicated in the Variant Wizard table.

Level Feature
1st Spell Memorization
17th Studious Metamagic
20th Perfect Recall

Spell Memorization

You specially prepare a spell by imprinting it deep into your mind. When you cast it, it leaves an arcane echo and you retain some of its power. When you prepare spells, you can choose a number of spells that you have prepared to memorize. You cannot have the same spell memorized more than once. The number of spells and the highest level of spell you can memorize is determined by your wizard level as shown on the Spell Memorization Table. 1 minute after you use a spell slot to cast a spell you have memorized, you can cast the same spell again without expending a spell slot. When you cast a memorized spell this way, it is always cast at its lowest possible level. For example, a 12th level wizard might memorize fireball then cast fireball using a 5th level spell slot. In 1 minute, that wizard would be able to cast fireball as a 3rd level spell without expending a spell slot.

Once you cast a spell this way it escapes your memory, and you can’t do so again unless you rememorize that spell when preparing your spells at end of a long rest.

Spell Memorization
Wizard Level Highest Spell Level Spells Memorized
1st 1st 2
5th 2nd 2
8th 2nd 3
11th 3rd 3
17th 3rd 4

Studious Metamagic

By 17th level your academic understanding of the arcane allows you to tweak spells beyond what most can do. Choose two spells that are no higher than 5th level and are in your spellbook. Whenever you prepare these spells you can choose to imbue them with any one metamagic option found in the sorcerer class.

Casting the metamagic version of the spell expends a spell slot one level higher than normal (this first extra level doesn’t count as casting at a higher level for the enhanced effects of some spells). Preparing a metamagic version of a spell counts separately from its ordinary version in the number of spells you can prepare daily.

A metamagic spell you have prepared cannot be memorized using your Spell Memorization feature.

Perfect Recall

At 20th level the time until you can re-cast a memorized spell is reduced from 1 minute to the start of your next turn.

Section 15: Copyright Notice

Galder’s Gazetteer Author(s) Matt Click, Gabe Hicks, Jess Ross

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