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Virus Compiler

A virus compiler has embraced the chaos and power that corruption brings. Their acceptance of corruption is wholly antithetical to the ideals of most de-fraggers, making them endure the labels of fiends or heretics, replacing the de-fragger title.

They are often considered mad by those that simply can’t comprehend the concepts corruption has opened their minds up to. They intertwine corruption into their body, growing even more powerful with each addition. This power is usually their undoing as their mind begins twisting, convincing them they can somehow overcome the limits of their feeble bodies. They care little for their appearance, except where it proves beneficial to them. Mixing and matching broken armor sets is the go-to aesthetic for virus compilers.

Fragmented Soul

Unlike other de-fraggers, you revel in corruption. When you choose this compiler type at 3rd level, you can choose to willingly fail a corruption saving throw. This applies even after the Incorruptible feature would make it impossible to gain more corruption.

Additionally, whenever you finish a long rest, you gain +5 temporary hit points for each layer of corruption you are suffering from.

Earn Corrupted

At 3rd level you can channel your wretched power into your de-frag icon, hijacking the will of a corrupted creature near you. As an action, you present you de-frag icon and recite a command line that hacks into the will of a corrupted creature and supplants it with your own. Each enemy corrupted creature that can see or hear you within 30 feet must make a Wisdom saving throw against your spell save DC. You can then choose 1 creature that failed the saving throw and that is within your CR range; it is under your control for 1 minute or until you stop using this feature, as if dropping concentration. The command line you utter can be tweaked to only affect corrupted creatures you wish to affect. You can then use a bonus action to command the creature for the duration. The creature will obey commands to the best of its ability but will not obey commands that cause it immediate harm, such as intentionally stabbing themselves or walking off a cliff. It also cannot take reactions. Once the effect is ended, the creature will remember all the things it did under your influence. Earn Corrupted CR chart ???

De-Fragger Level 3 6 10 14 18
CR Max 1/4 1 3 5 10

Re-Frag Strike

Starting at 3rd level, when you hit a creature with a melee attack, you can expend 5 of your own hit points to store extra force damage into the target, in addition to the melee attack‘s damage. The extra damage is 1d8 for 5 hit points, to a maximum of 6d8. Using a bonus action, you can then trigger 1d8 of the stored force energy to damage the target. The energy dissipates after 1 minute. You draw this power from your own body and cannot use temporary hit points to activate it.

For example, a 10th level de-fragger makes a melee attack with a short sword against a triceratops. The de-fragger uses 25 hit points so the attack does the normal attack damage plus 5d8 force damage is stored inside the target. The de-fragger uses a bonus action to activate the force damage, causing the triceratops to take 1d8 force damage. The de-fragger can use a bonus action on their next turn to do this again until all the stored force damage is expended and/or 1 minute passes.

Fragment

When you reach 6th level, your Stalwart Shield ability becomes more unstable and prone to violent explosions. Whenever the shield is destroyed, due to your dismissal or forces acting up it, it sends shards of energy out in a 15-foot radius. Enemy creatures within range must make a Dexterity saving throw, taking 2d6 piercing damage on a failed save or half as much on a successful one. The damage for this effect increases to 3d6 at 10th level, and again to 4d6 at 14th level, and 5d6 at 18th level.

Armed Ai

When you reach 6th level in the class your extra arms gain some semblance of autonomy. When an enemy creature within 5 feet of you makes an attack roll against you, you can use a reaction to make one attack roll against them. Both arms can activate to use two-handed weapons or a single arm for a one-handed weapon, but you can only make one attack roll. The arms can unsheathe a weapon as long as they are within easy access and will sheathe them before becoming inert again. This does not count against uses of your Array of Hands feature. This feature can be used in combination with your Re-Frag strike and active Smite spells.

Corrupted Compression

When you reach 10th level in this class you have found ways to spin more corruption into your body without becoming too unstable to exist. Your max layers of corruption are increased to 7, with 8 layers killing you. This increases again at 14th level to a max of 8 layers, with 9 layers killing you. and once more at 18th level to a max of 9 layers, with 10 layers killing you.

Broken Spell

At 14th level you have learned how to weave your corruption back into the fabric of the universe. As a bonus action, you can cure yourself of a number of corruption layers you choose, according to your Cure Corruption ability. Those cured layers become an auxiliary source of power and can be used as an extra spell slot immediately after curing yourself of them. The spell you can cast must be a spell that you know whose level is equal to or less than the number of layers of corruption you cured yourself of. Any spell slots, that are gained from using this feature, but are not used, vanish at the end of your turn. This feature can be used by curing yourself or others, following the rules for curing unwilling creatures with the Cure Corruption ability. Spell attacks used because of this feature are still considered corrupted, even if you cure yourself or the drained target to 0 layers of corruption.

Unstable Surge

At 18th level you can use a bonus action to indulge in the true power of your corruption. For a number of rounds equal to your Constitution modifier, your damage rolls for melee and spell attacks are increased by +1 for each layer of corruption you have. You must finish a long rest before using this feature again.

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Lasers & Liches: Tales from the Retroverse - Test Wave 3 Player's MTX Creator(s) Chris Lock, Lluis Abadias Copyright 2021