Way of Peace

While some monks perfect themselves as living weapons, others wish nothing more than for the constant battles plaguing the world to end, and do not wish to engage in bloodshed, and so isolate themselves in monasteries and hermitages far from such conflicts. But when their neighbors or themselves are threatened, the peaceful masters are not afraid to stand up to their harassers and send them back out of the jungle.

Diplomat

At 3rd level, you become proficient in Persuasion ability checks and can use Wisdom instead of Charisma for all ability checks regarding that skill.

Peaceful Blow

At 3rd level, when you successfully attack a creature with an unarmed strike, you can spend 1 ki point to instead deal no damage. The creature you attacked must attempt Wisdom saving throw with a DC equal to 8 + your Wisdom modifier + your Proficiency Bonus. If they fail they cannot attack or cast a spell that deals damage until the end of your next turn.

Suggestive Strike

At 6th level, when you would successfully bring a creature to 0 hit points with an unarmed strike, you can instead spend 2 ki points to cast suggestion on the creature. This suggestion must be used to either stop the enemy from fighting or to convince the enemy’s allies to stop fighting. The creature does not get a saving throw to stop this effect.

Comforting Words

At 11th level, you are able to heal a person’s wounds with your words alone. As a bonus action you can spend ki points to cast healing word on any creature within range. The effective level of the spell is equal to the number of ki points you spend using this ability.

Emissary of Peace

At 17th level, your very presence causes others to have a sense of overwhelming calm. Any creatures besides yourself within 10 feet of you must succeed a Wisdom saving throw with a DC of 8 + your Wisdom modifier + your Proficiency Bonus in order to attack or cast a spell that deals damage. A creature that fails can attempt this saving throw again at the end of each of their turns. Once a creature has saved against this ability, they are immune to this ability for 24 hours.

Section 15: Copyright Notice

The Dragon’s Hoard #11 © 2021, Legendary Games; Authors Jason Nelson, Miguel Colon, Robert J. Grady, Michael “solomani” Mifsud, Matt Kimmel, Scott D. Young, Mark Hart, and Thurston Hillman.

This is not the complete section 15 entry - see the full license for this page