Way of the Winter Soul

Monks of the Winter Soul have trained their bodies in the harshest environments. Those that survive the trials of their discipline can use their ki to adapt to extreme temperatures.

These monks can walk naked through a blizzard and dance barefoot across smoldering embers. Their mastery over thermoregulation is so complete, they can use it to imbue their strikes with intense heat or deadly cold.

Strike of the Winter Soul

At 3rd level, you can spend 2 ki points as a bonus action to direct heat or cold into each hand for 1 minute. While Strike of the Winter Soul is active, you gain the following benefits:

  • Your unarmed strikes deal fire or cold damage (your choice) instead of bludgeoning.
  • Your unarmed strikes have a reach of 10 feet as they radiate intense heat or cold.
  • You may have each hand deal a different damage type.

Dance of the Winter Soul

At 6th level, you can spend 1 ki point as a bonus action to adapt your body to the environment around you.

For the next 10 minutes, you gain the following benefits:

  • You become resistant to fire and cold damage.
  • You can sense the movement of fog, steam, and snow. As a result, you treat areas that are heavily obscured from fog, steam, or snow as if they are lightly obscured, and lightly obscured areas as if they are completely clear.

Reflection of the Winter Soul

At 11th level, your mastery over thermoregulation intensifies. When you have both your Strike and your Dance activated, you gain the following benefits:

  • When a source would deal cold or fire damage to you, instead reduce that damage by 1d10 + your wisdom modifier + your monk level. You may use your reaction to reflect that damage towards any target within 10 feet of you.
  • Once on each of your turns, when you hit a target with an unarmed strike that deals fire or cold damage, you may deal extra damage equal to your Martial Arts die.
  • Your movement is not slowed by difficult terrain in Arctic environments, and you may use the Dash action as a bonus action without spending a ki point while on ice or snow.

Possession of the Winter Soul

At 17th level, you can adapt completely to any hot or cold environment. When you spend an hour in meditation, your body acclimates to the local temperature until you leave that environment or finish a long rest. While acclimated, you do not suffer any negative effects from the local temperature, and you may spend 10 ki points as a bonus action on your turn to activate your Strike and Dance for 10 minutes with the following additional benefits:

  • A thin layer of frost covers your body, giving you a +2 to AC.
  • You may use your reaction to thicken the frost around you. You gain temporary hit points equal to 1d10 + your wisdom modifier + your monk level until the end of your next turn.
  • You may use your reaction to become immune to cold or fire damage until the end of your next turn.
Section 15: Copyright Notice

Deadworlds: A Post-Apocalyptic Expansion for the World's Greatest Roleplaying Game Copyright 2017 PondStrider Games. Author George Sutherland Howard

This is not the complete section 15 entry - see the full license for this page