Family: Demons

Medium fiend (demon), chaotic evil

Armor Class 14 (natural)
Hit Points 52 (7d8 + 21)
Speed 40 ft.

15 (+2) 14 (+2) 17 (+3) 8 (-1) 9 (-1) 6 (-2)

Damage Resistances cold, fire, lightning
Damage Immunities poison
Condition Immunities charmed, frightened, poisoned
Senses darkvision 120 ft., passive Perception 9
Languages Abyssal, telepathy 60 ft.
Challenge 3 (700 XP)


  • Innate Spellcasting. The abrikandilu’s innate spellcasting ability is Wisdom (spell save DC 9). The abrikandilu can innately cast the following spells, requiring no material components:
  • Destructive Attacks. The abrikandilu deals double damage to objects and structures.
  • Hatred of Mirrors. An abrikandilu loathes the sight of its own reflection. Using a mirror grants advantage on Charisma (Intimidation) checks against an abrikandilu. An abrikandilu adjacent to a mirror or attacked by a mirror-carrying creature (at the GM’s discretion, some shields could be considered mirrors) must attempt a DC 15 Wisdom saving throw at the start of its turn. If it fails, it must focus all of its actions that round on attempts to destroy the mirror.


  • Mutilating Bite and Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d12 + 2) piercing damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw or suffer horrific and hideous wounds that not only mar beauty but supernaturally diminish a creature’s sense of self-worth. The target gains -1 penalty on all Charisma based checks and saving throws. The penalty is cumulative. The penalty slowly fades with time, diminishing by 1 every 24 hours until it reaches 0.
  • Summon Demon (1/Day). The abrikandilu has a 50 percent chance of summoning 1 abrikandilu. A summoned abrikandilu appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can’t summon other daemons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.


Known as wrecker demons, abrikandilus delight in destroying beauty, be it by rending a fine painting to shreds, reducing a magnificent statue to rubble, or scarring a lovely face. Abrikandilus are formed from the souls of mortals who vandalized art or defaced objects of exquisiteness, particularly those whose acts of destruction were born from jealousy. An abrikandilu stands 4 feet tall and weighs 200 pounds.

Hateful Visage. All abrikandilus loathe only one thing more than beauty—their own reflections. Curiously, the faces of other abrikandilus do not vex a wrecker demon, but the sight of its own deformed shape drives an abrikandilu into a furious, brutish anger, impelling it to focus all of its energy on breaking the object, usually a mirror, in which it can see itself.

Demolisher. Abrikandilus are often used as ground troops in demonic wars, for they are excellent grunts on the battlefield and don’t require weapons or armor to excel at combat. Their penchant for demolishing works of art functions as an additional demoralizing element in battle, for even when abrikandilus are defeated, the damage they have dealt endures as a constant reminder of the value of what they destroyed.

Section 15: Copyright Notice

The Dragon’s Hoard #27 © 2023, Legendary Games; Authors Jason Nelson, Michael Mifsud, Robert J. Grady, Darrin Drader, James-Levi Cooke.

This is not the complete section 15 entry - see the full license for this page