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Devil, Accuser

Family: Devils

Hooves, crimson legs, and tufts of black and brown hair cover this fiend’s body, its torso home to snakes.

Small fiend (devil), lawful evil

Armor Class 15 (natural armor)
Hit Points 44 (8d6 + 16)
Speed 20 ft., fly 60 ft.

11 (+0) 18 (+4) 14 (+2) 9 (-1) 15 (+2) 12 (+1)

Saving Throws Dexterity +6, Constitution +4, Intelligence +1, Charisma +3
Skills Deception +3, Perception +4, Stealth +6
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical weapons that aren’t silvered
Damage Immunities acid, fire, poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 14
Languages Common, Infernal, telepathy 100 ft.
Challenge 4 (1,100 XP)

Special Traits

  • Infernal Informant. The accuser devil records everything it witnesses and can pass this information onto another creature through visions. The accuser devil can replay up to 24 hours of events it has seen to a willing creature, taking 1 round per hour of recorded images. After replaying a vision, the accuser devil cannot replay it again.
  • Innate Spellcasting. The accuser devil’s innate spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The accuser devil can innately cast the following spells, requiring no material components:


  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) acid damage. A target hit by this attack makes a DC 12 Strength saving throw or gains the poisoned condition until the damage is healed.

Accuser devils are the souls of children that have been cast down to Hell, warped into stealthy sentries that can garner valuable secrets and share them with their masters without deception or guile.

Section 15: Copyright Notice

Book of True Evil. © 2018 Mike Myler, published under license by Legendary Games.