Achlys: God of Poisons, Sadness and Misery

Medium celestial (divinity), lawful evil

Armor Class 19 (natural armor, shield)
Hit Points 287 (23d8 + 184)
Speed 30 ft., fly 50 ft.

7 (-2) 20 (+5) 26 (+8) 24 (+7) 13 (+1) 18 (+4)

Saving Throws Dex +12, Con +15, Int +14, Cha +11
Skills Deception +11, Insight +8, Intimidation +11, Nature +14, Perception +8, Stealth +12
Damage Resistances necrotic; bludgeoning, piercing, slashing
Damage Immunities acid, poison
Condition Immunities charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 120 ft., truesight 60 ft., passive Perception 18
Languages Celestial, Common; telepathy 60 ft.
Challenge 22 (41,000 XP)

Special Traits

  • Legendary Resistance (3/day). If Achlys fails a saving throw, she can choose to succeed instead.
  • Mist of Death. Achlys can move through other creatures and objects as if they were difficult terrain. She takes 16 (3d10) force damage if she ends her turn inside an object. A creature she passes through must succeed on a DC 23 Constitution saving throw or take 18 (4d8) poison damage.
  • Mother of Pestilences. Whenever Achlys deals poison damage, she can instead choose to deal necrotic damage.
  • Godly Weapons. Achlys’ weapon attacks are magical.
  • Innate Spellcasting. Achlys’ innate spellcasting ability is Intelligence (spell save DC 22, +14 to hit with spell attacks). She can innately cast the following spells, requiring no material components:


  • Multiattack. Achlys makes three Vicious Claw attacks and uses her Medium Corruption.
  • Vicious Claw. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) slashing damage and 13 (3d8) poison damage.
  • Medium Corruption. Achlys engulfs a creature she can see within 90 feet of herself in a thin layer of poisoned gas. The creature must succeed on a DC 23 Constitution saving throw or take 58 (13d8) poison damage (halved on a success) and be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns to end the effect

Legendary Actions

Achlys can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Achlys regains spent legendary actions at the start of her turn.

  • Move. Achlys moves up to her speed.
  • Attack. Achlys makes a Vicious Claw attack.
  • Mark of Misery (Costs 2 Actions). Achlys curses one creature she can see within 60 feet, the target has disadvantage on all saving throws and attack rolls for 1 minute. An affected creature can free itself from the curse by succeeding on a 19 Wisdom saving throw at the end of each ot its turns.
  • Spellcasting (Costs 3 Actions). Achlys casts one of her innate spells.


The personification of sadness and misery, Achlys is an emaciated, frail, and pale woman with chattering teeth, swollen knees, long nails, bloody cheeks, and shoulders covered with dust. She is also the god of deadly poisons.

Section 15: Copyright Notice

Dungeons & Divinities: Greek Pantheon Codex Copyright 2020 Nicolas (Zehus) Levastre Author: Nicolas (Zehus) Levastre.

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