Android, Malformed

Family: Android

Medium humanoid (android), any chaotic

Armor Class 17 (hide armor, hardened components)
Hit Points 65 (10d8 + 20)
Speed 30 ft.

20 (+5) 15 (+2) 14 (+2) 4 (-3) 6 (-2) 4 (-3)

Skills Intimidation +2, Stealth +6, Survival +3
Senses darkvision 60 ft., passive Perception 8
Languages Common (an ancient dialect, but still understandable)
Challenge 3 (700 XP)


  • Brute. A melee weapon deals one extra die of its damage when the android hits with it (included in the attack).
  • Bushwhacked. If the android surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
  • Curse of the Machine Gods. Due to the malfunctioning of the foundry that birthed them, deformed androids have enhanced physical abilities but weaker mental capacity, with labile emotions and poor insight. They are easily manipulated by humans or other androids, whom they see as “perfect” creatures to be obeyed. They have disadvantage on Wisdom (Insight) checks and on saving throws against being charmed but have advantage on Strength, Dexterity or Constitution ability checks, skill checks, and saving throws.
  • Flawed Nano Advantage (1/day). The android may gain +1d4 on one d20 roll. The android may wait to see the result of the roll before deciding to use this ability or not. This is a free action.
  • Techno-organic. Androids do not feel fatigued and are immune to exhaustion and sleep effects. They are likewise immune to disease and have advantage on saving throws against being paralyzed, poisoned, and stunned.


  • Multiattack. The android makes two melee attacks.
  • Scrapmetal Battleaxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.
  • Scrapmetal Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 12 (2d6 + 5) piercing damage in melee or 6 (1d6 + 3) piercing damage at range.
  • Cephalalgia Detonation (Recharge 6). The android throws a grenade at a point up to 60 feet away. The android rolls a d20; on a 1 the grenade misfires and detonates immediately centered on itself. Each creature within 20 feet of the exploding grenade must make a DC 15 Dexterity saving throw, taking 17 (5d6) bludgeoning damage on a failed save, or half as much damage on a successful one.


  • Machine God’s Rage (Recharges after a Short or Long Rest). The android enters a rage. The rage lasts for 1 minute or until the android is incapacitated. While raging, the android gains the following benefits:
    • The android can add +1d6 on Strength and Constitution saving throws.
    • When it makes a melee weapon attack, the android gains a +4 bonus to the damage roll.
    • The android has resistance to bludgeoning, piercing, and slashing damage.


  • Berserk Flailing. When a malformed android has lost half of its hit points it immediately uses Scrapmetal Battleaxe against each enemy within reach.


Androids are technological creatures that look human in every way down to the atomic level – with only subtle differences – pale blood, star speckled eyes, exotic hair colors and styles and some have neon-tattoos that change color and intensity according to their mood. They tend to be coldly logical and unsympathetic some have broken the bonds of the machine soul’s limitations and have become more human – finding religion in the following example.

Bequest of the Machine Gods. As creatures of ancient arcane technology, androids are treated as both humanoids (humans) and constructs for all effects.

Deformed Creations. Most androids appear as perfect representation of human beauty. But sometimes, the foundries that create these machines malfunction and spit out insane and malformed creatures. These feral creatures will instinctively follow the commands of another android or a human who appears to have authority. But their damaged circuits make them dangerous to anyone who tries to control them. They name themselves stillbirthed as they are rejected and effectively dead to the emotionless machine gods who created them. Just a defective machine to be discarded and eventually recycled.

Section 15: Copyright Notice

Mechanical Monsters (5E) © 2023, Legendary Games; Authors: Jason Nelson, Miguel Colon, Robert J. Grady, Nicholas Hite, Matt Kimmel, Michael Mifsud, James-Levi Cooke, Dan Dillon, Mike Myler, Ismael Alvarez, Jeff Lee, John Lynch.

This is not the complete section 15 entry - see the full license for this page