Angelic Legion

Family: Angels

Gargantuan legion of medium angels, lawful good

Armor Class 16
Hit Points 1320 (80d20 + 480)
Speed 50 ft., fly 150 ft.

22 (+6) 22 (+6) 22 (+6) 22 (+6) 22 (+6) 22 (+6)

Saving Throws All +15
Skills All except Deception +24
Damage Resistances all
Damage Immunities necrotic, radiant Damage Vulnerabilities damage from attacks and spells that affects an area
Condition Immunities all
Senses truesight 60 ft., passive Perception 34
Languages all, telepathy 120 ft.
Challenge 30 (155,000 XP)


  • Destroyer of Evil. When the angelic legion appears, all enemies of evil in a 5-mile radius are fascinated by the legion’s presence and are automatically blessed if their intentions are pure. A blessed creature gains 50 temporary hit points for 24 hours and its weapons and spells are set ablaze with holy fire; its weapon and spell attacks deal an extra 9 (2d8) radiant damage.
  • Legendary Resistance (5/Day). If the angelic legion fails a saving throw, it can choose to succeed instead.
  • Magic Resistance. The angelic legion has advantage on saving throws against spells and other magical effects.
  • Regeneration. The angelic legion regains 20 hit points at the start of each of its turns if it has at least 1 hit point. Some angels of the legion heal the others constantly. Some others even resurrect the fallen angels.


  • Multiattack. The angelic legion makes five Might of Heaven attacks.
  • Might of Heaven. Melee Spell Attack: +15 to hit, reach 5 ft., one target. Hit: 28 (4d10 + 6) radiant damage. The angels of the legion strike their enemies with weapons made of pure light.


  • Legion. Since there are thousands of angels within the legion, the legion can take 5 reactions per turn.
  • Counterspell. An angel within the legion counterspells a spell if it thinks that the spell is dangerous to the legion or to their allies.


The angelic legion can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The angelic legion regains spent legendary actions at the start of its turn.

  • Detect. The legion makes a Wisdom (Perception) check.
  • Move. The legion moves up to half its speed.
  • Attack (Costs 2 Actions). The legion makes one attack.


Apocalyptic prophecies, legends of ancient times, epic sagas of great wars against great evil; they all speak of an instance in which a hole opens up in the sky and thousands of angels pour out as sunlight bursts through. It is the moment of divine intervention, the end of all evil. Such legions that contain massive numbers of angels are called angelic legions.

Angelic legions are sent into action in the most dire of situations, since they have the power to save (or destroy) a world. When they arrive, evil understands that their end is nigh, and all enemies of evil are filled with hope and fascination.

Divine Creation. An angelic legion is an army of angels, and the angels of this legion don’t require food, drink, or sleep.

Immortal Leader. Every army needs a leader, and all angelic legions are led by an angel called a Sanctified Angel. A sanctified angel can only die after all other angels in the legion die. While all other angels in its legion are alive, the Sanctified Angel shines with the brightest light and is immune to all damage and harmful effects.

Section 15: Copyright Notice

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