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Animated Object, Flying Sword

Small construct, unaligned

Armor Class 17 (natural armor)
Hit Points 17 (5d6)
Speed 0 ft., fly 50 ft. (hover)

STR DEX CON INT WIS CHA
12 (+1) 15 (+2) 11 (+0) 1 (-5) 5 (-3) 1 (-5)

Saving Throws Dex +4
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 7
Languages
Challenge 1/4 (50 XP)

Special Traits

  • Antimagic Susceptibility: The sword is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the sword must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.
  • False Appearance: While the sword remains motionless and isn’t flying, it is indistinguishable from a normal sword.

Actions

  • Longsword: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.

About

This sword floats in the air, bobbing and slashing as if wielded by an unseen foe.

All weapons can be animated, but swords are the most common. They adorn the walls of halls and staircases, ready to spring up suddenly and attack unwary visitors.

Section 15: Copyright Notice
The Creatures Rulebook for the Fateforge Role-Playing Game Copyright © 2021 Studio Agate.