Animated Object, Phonograph

Family: Animated Objects

Large construct, neutral

Armor Class 15 (natural armor)
Hit Points 45 (7d10 + 7)
Speed 40 ft.

18 (+4) 8 (-1) 13 (+1) 12 (+1) 10 (+0) 14 (+2)

Skills Perception +2, Performance +4
Damage Immunities poison, psychic
Damage Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 12
Languages Common
Challenge 4 (1,100 XP)


  • Antimagic Susceptibility. The phonograph is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the phonograph must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.
  • Constructed Nature. The phonograph doesn’t require air, food, drink, or sleep.
  • False Appearance. While the phonograph remains motionless, it is indistinguishable from a normal phonograph.


  • Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.
  • Record. The phonograph plays a record and chooses one of the following magical effects: a charming melody, a frightening strain, or an enraging tune. Any creature within 60 feet of the phonograph that can hear the music must succeed on a DC 12 Wisdom saving throw or be affected as described below. Other phonographs and creature that can’t be charmed are unaffected. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to this phonograph for the next 24 hours.
  • Raucous Melody. The creature is deafened for 1 minute.
  • Frightening Strain. The creature is frightened for 1 minute.
  • Enraging Tune. The creature uses its reaction to make a melee weapon attack against a random creature within reach. If no creatures are within reach, the target moves in a straight line toward the phonograph. This effect lasts for 1 minute.


This curious device has a wide, flower-like opening atop a rotating disk, with a winding lever attached to it. Four animated legs perambulate it around as it plays scratchy music that is impossible to ignore.

There are many animated creatures in the world of Faerie, but none are more universally reviled than the phonograph. Perhaps because of the changes it makes to the purity of music, animated phonographs are rejected out of hand by the very welcoming and tolerant society of Ozians.

Most are smashed to pieces after a brief animated life.

The Scourge of Oz. The few surviving animated phonographs learn to play their music only for those who wish to hear it, which is a very small audience. Indeed, one of their recommended uses is to play to torment villains.

Section 15: Copyright Notice

5E RPG: Oz Adventures. Copyright 2021, Mal and Tal, LLC; Author Michael Tresca.

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