Archer Bush

Small plant, unaligned

Armor Class 13 (natural armor)
Hit Points 78 (12d6 + 36)
Speed 10 ft.

11 (+0) 15 (+2) 16 (+3) 2 (-4) 11 (+0) 9 (-1)

Skills Stealth +4
Senses tremorsense 60 ft., passive Perception 10
Challenge 1 (200 XP)


  • Multiattack. The archer bush makes two attacks with its thorns.
  • Thorns. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
  • Bloodsuck. A creature within 5 ft. of the archer bush that has 0 hit points is drained of blood. The creature automatically fails a death saving throw.


This creature looks like a small mound of brownish-green leaves with several thick branches, sporting rows of needlelike thorns, extending from its trunk. Small pale buds of gold and purple sprout from the occasional axil, intermingling with the leaves.

The archer bush is a subterranean, semimobile plant often found with one or more desiccated corpses nearby. The carnivorous archer bush will fire a cluster of thorns at any creature that comes within 20 feet and later slither over to consume any that have fallen. Its primitive mouth, a recessed cavity hidden beneath its trunk, is capable of extreme suction, which it uses to suck the blood from its thorn-pricked victims.

Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky' Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb

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