Aspect of the Dragon

Family: Dragons

Gargantuan dragon (your alignment)

Armor Class 25
Hit Points N/A (see feature’s description)
Speed 40 ft., fly 80 ft.

STR DEX CON INT WIS CHA
30 (+10) 10 (+0) 29 (+9) Your Int Your Wis Your Cha

Saving Throws (in addition to your saving throw proficiencies, you gain proficiency in Dexterity and Wisdom saving throws) Skills (your skills)
Damage Immunities (the damage type associated with your draconic ancestry)
Senses blindsight 60 ft., darkvision 120 ft., passive Perception (your passive Perception)
Languages (your languages)

SPECIAL TRAITS

  • Draconic Power. Creatures, objects, and structures cannot be resistant to damage you deal of the type associated with your draconic ancestry. Additionally, if a creature, object, or structure would be immune to that damage type dealt by you, it instead takes half damage.

ACTIONS

  • Multiattack. You can use your Frightful Presence. You then make three attacks: one with your Bite or Tail and two with your Claw.
  • Bite. Melee Weapon Attack: (10 + your proficiency bonus) to hit, reach 15 ft., one target. Hit: 32 (4d10 + 10) piercing damage.
  • Breath Weapon (Recharge 5–6). You exhale a 90-foot cone or a 120-foot long, 10-foot wide line of elemental energy. Each creature in that area must succeed on a Dexterity saving throw versus your spell save DC, taking 110 (20d10) damage according the type associated with your draconic ancestry. A successful saving throw halves the damage.
  • Claw. Melee Weapon Attack: (10 + your proficiency bonus) to hit, reach 10 ft., one target. Hit: 24 (4d6 + 10) piercing damage. Frightful Presence. Each creature of your choice that you are aware of within 120 feet of you must succeed on a Wisdom saving throw versus your spell save DC or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to your Frightful Presence for the next 24 hours.
  • Tail. Melee Weapon Attack: (10 + your proficiency bonus) to hit, reach 20 ft., one target. Hit: 28 (4d8 + 10) piercing damage.
Section 15: Copyright Notice

Epic Legacy Core Rulebook Copyright 2018 2CGaming, Llc. Author(s) Ryan Servis, Steven Gordon, Jonathan Kelly

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