Athach

Huge giant, chaotic evil

Armor Class 16 (scale mail)
Hit Points 230 (20d12 + 100)
Speed 50 ft.

STR DEX CON INT WIS CHA
29 (+9) 14 (+2) 20 (+5) 7 (-2) 12 (+1) 6 (-3)

Saving Throws Str +14, Con +10
Skills Athletics + 14, Perception +5
Senses passive Perception 15
Languages Common, Giant, Orc
Challenge 12 (8,400 XP)

ACTIONS

  • Multiattack. The athach makes two heavy mace attacks or (when available) tricky!
  • Heavy mace. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) bludgeoning damage.
  • Claw. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 14 (1d10 + 9) piercing damage plus 6 (2d6) poison damage.
  • Rock. Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target. Hit: 35 (4d12 + 9) bludgeoning damage.
  • Tricky! (1/Day). The athach pulls three fuzzy objects from her bag of tricks and flings them into combat.

REACTIONS

  • Swift Claw. When the athach is hit by a melee attack, she can make a claw attack against the creature that struck her. GEAR The athach’s favorite toy is a tan bag of trickssrd that lies among the tangle of her sleeping furs. If she hears PCs approaching, she uses the bag in combat, but if she’s surprised, she doesn’t take the time to dig it out.
Section 15: Copyright Notice

Legendary Planet Adventure Path (5E) © 2020, Legendary Games; Authors: Matt Goodall, Jim Groves, Steven T. Helt, Tim Hitchcock, Jason Nelson, Richard Pett, Tom Phillips, Mike Shel, Neil Spicer, Mike D. Welham

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