5e SRD >Creatures >

Aviere

Tiny celestial, any good

Armor Class 12
Hit Points 17 (5d4 + 5)
Speed 10 ft., fly 30 ft.

STR DEX CON INT WIS CHA
7 (-2) 14 (+2) 13 (+1) 10 (+0) 12 (+1) 14 (+2)

Skills Performance +6, Religion +4
Damage Resistances radiant
Damage Immunities fire, poison
Condition Immunities poisoned
Senses passive Perception 11
Languages Celestial, Common, telepathy 60 ft.

Challenge 1/2 (100 XP)

SPECIAL TRAITS

  • Divine Rejuvenation. An aviere that dies collapses into a pile of ash. Each day the pile of ash is within 1 mile of a holy site of its deity or a worshiper of its deity, it has a 75 percent chance of returning to life, regaining all its hit points and becoming active again. This chance increases to 100 percent if a worshiper of the aviere’s deity prays over the aviere’s ashes at dawn. If unholy water is sprinkled on the aviere’s ashes, the aviere can’t return to life, except through a wish spell or divine will.
  • Illumination. The aviere sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
  • Magic Resistance. The aviere has advantage on saving throws against spells and other magical effects.
  • Magic Weapons. The aviere’s weapon attacks are magical.

ACTIONS

  • Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 4 (1d8) fire damage.
  • Song of Life. The aviere sings a song against death. The aviere chooses one creature it can see within 30 feet of it that has 0 hp and isn’t an undead or a construct. The creature becomes stable.
  • Song of Healing (1/Day). The aviere sings a song of healing. The aviere chooses one creature within 60 feet of it. If the creature can hear the aviere’s song and isn’t an undead or a construct, it regains 1d4 hp.

ABOUT

Some aviere are willing to serve good-aligned spellcasters as a familiar. Such aviere have the following trait.

Familiar. The aviere can serve another creature as a familiar, forming a magic, telepathic bond with that willing companion. While the two are bonded, the companion can sense what the aviere senses as long as they are within 1 mile of each other. While the aviere is within 10 feet of its companion, the companion shares the aviere’s Magic Resistance trait. At any time and for any reason, the aviere can end its service as a familiar, ending the telepathic bond.

A small bird with a fiery belly perches on the shoulder of the temple’s acolyte, singing a divine song.

Avieres are fiery songbirds created by good deities and sent to holy sites on the Material Plane as protectors and teachers. They innately know the tenets of their deities and encourage those around them to uphold the tenets. They dislike leaving the area they were sent to tend, but they sometimes venture out to heal or evangelize passersby.

Songbirds. Locations containing avieres are always filled with beautiful music, as they sing the hymns of their deities at all hours of the day. In doing so, they heal and uplift their surroundings, leading to healthier flora and fauna and calmer weather in the area.

Temple Assistants. Avieres in temples spend most days aiding the temple’s priests and priestesses, especially in coaching acolytes or those new to the faith. They take great pleasure in assisting scribes who are writing their deity’s teachings, acting as a light source while singing the teachings to the scribes.

Section 15: Copyright Notice
Tome of Beasts 2. © 2020 Open Design LLC; Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham.