Bannik

Medium fey, neutral

Armor Class 13 (natural armor)
Hit Points 60 (11d8 + 11)
Speed 30 ft., swim 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 15 (+2) 13 (+1) 9 (–1) 17 (+3) 10 (+0)

Saving Throws Con +3, Cha +2
Skills Arcana +3, Athletics +4, History +3, Insight +5
Damage Vulnerabilities cold
Damage Resistances fire; bludgeoning, piercing, and slashing from nonmagical attacks
Senses darkvision 60 ft., passive Perception 13
Languages Common, Elvish, Sylvan
Challenge 2 (450 XP)
Proficiency Bonus +2

SPECIAL TRAITS

  • Hazesight. The bannik can see through areas obscured by fog, smoke, and steam without penalty.
  • Hold Breath. The bannik can hold its breath for 10 minutes.

ACTIONS

  • Multiattack. The bannik makes two Scalding Claws attacks.
  • Scalding Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage plus 3 (1d6) fire damage.
  • Scalding Splash (Recharge 5–6). The bannik summons a giant ladle full of boiling water that pours down on a point it can see within 60 feet of it, extinguishing exposed flames within 10 feet of that point. Each creature within 10 feet of that point must make a DC 13 Constitution saving throw. On a failure, a creature takes 14 (4d6) fire damage and is scalded for 1 minute. On a success, a creature takes half the damage and isn’t scalded. A scalded creature has disadvantage on weapon attack rolls and on Constitution saving throws to maintain concentration. A scalded creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
  • Spellcasting. The bannik casts one of the following spells, requiring only a wand of bound fir as a component and using Wisdom as the spellcasting ability (spell save DC 13):

ACTIONS

  • Slam. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 16 (3d8 + 3) bludgeoning damage, and the target must succeed on a DC 13 Strength saving throw or be pushed up to 10 feet away from the beach weird.
  • Create Quicksand (3/Day). The beach weird creates a 10-foot radius, 5-foot deep area of quicksand centered on a point it can see within 30 feet of it. A creature that starts its turn in the quicksand or enters the area for the first time on a turn must succeed on a DC 13 Strength saving throw or be grappled by it. A grappled creature must succeed on a DC 13 Strength saving throw at the start of each of its turns or sink 1 foot into the quicksand. A Small creature that sinks 2 feet or more or a Medium creature that sinks 3 feet or more is restrained instead.

ABOUT

A curious old man appears through the steam, fanning himself while splashing his large feet in a washtub. The bannik are elderly keepers of bathhouses, wizened and wrinkly fey with clawed hands and big heads. Capable of seeing fates and commanding water, their tempers are as mercurial as water, and a bannik driven from its home is a grouchy, provocable creature desperate to return to its steamy domain.

Grandfathers of Many. Well known among both fey and humanoids, a bannik’s bathhouse is usually a soothing respite.

Bathers trade tales of bannik wrestling with domovoi, loaning out volcanic hot rocks to attendants of bathhouse drakes, and even paying tribute to emissaries of Baba Yaga.

Risky Fortune Tellers. To ask a bannik for guidance requires bravery, respect for tradition, and patience. The process is a ritual in its own right, requiring at least three steps. First, offering a gift of bundled fir branches, soap, fine brushes, or new linens. Next, the supplicant must remove all holy symbols before approaching. Lastly, when a supplicant is ready to accept the bannik’s divination, it must bare its back to the bannik. If the bannik responds with a backrub, a petitioner can be sure their fortune is weal, but if the bannik strikes with its sharp claws, the petitioner’s fate is woe. In either case, the petitioner should swiftly withdraw before further provocation.

Section 15: Copyright Notice

Tome of Beasts 3 © 2022 Open Design LLC; Authors: Eytan Bernstein, Celeste Conowitch, Benjamin L. Eastman, Robert Fairbanks, Scott Gable, Basheer Ghouse, Richard Green, Jeremy Hochhalter, Jeff Lee, Christopher Lockey, Sarah Madsen, Ben Mcfarland, Jonathan Miley, Kelly Pawlik, Sebastian Rombach, Chelsea Steverson, Brian Suskind, Mike Welham

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