Barrow Haunt

Medium undead, neutral evil

Armor Class 12
Hit Points 58 (13d8)
Speed 0 ft., fly 40 ft.

1 (-5) 14 (+2) 10 (0) 12 (+1) 11 (0) 17 (+3)

Saving Throws Wis +2. Cha +5
Damage Resistances acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities cold, necrotic, poison
Condition Immunities charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 60 ft., passive Perception 10
Languages Common, Elvish
Challenge 4 (1,100 XP)

Special Traits

  • Detect Life. The barrow haunt can magically sense the presence of creatures within their lair that are not undead or constructs. They know that living creatures have entered the area but are unable to discern exact locations.
  • Partially Incorporeal. The barrow haunt exists in the prime material plane and the world of the undead. They may move through walls, creatures, or objects but doing so requires one full round per five-foot square. Bronadwen is a prisoner of Hatholon, however, and cannot leave the northern half of the western side of the barrow. Moving through a living creature causes a necrotic chill and they are covered in a viscous ectoplasmic slime. Any actions taken by the victim on the following round are at disadvantage.


  • Withering Touch. Melee Spell Attack: +4 to hit, 5 ft., one target. Hit: 9 (2d6 + 2) necrotic damage and the barrow haunt heals 2 (1d4) hit points.
  • Song of Devotion (1/Day). The haunt sings a single note of lost love and longing (as charm). All creatures within 30 feet that can hear must make a DC 13 Charisma saving throw. On a failure, the victim drops to 1 hit point, cannot bring themselves to harm the haunt, and feel a sense of love and empathy for the creature. On a success, the victim takes 8 (2d6+1) psychic damage that carries a feeling of being utterly heartbroken.
Section 15: Copyright Notice

Maximum HP #004 Magazine Ian Mcgarty – First edit and 5E conversions

Section 15: Copyright Notice

Maximum HP #004 Magazine Ian Mcgarty – First edit and 5E conversions

This is not the complete section 15 entry - see the full license for this page