Bear, Rubber

Large monstrosity, neutral good

Armor Class 16 (natural armor)
Hit Points 42 (5d10+15)
Speed 40 ft., climb 20 ft., swim 30 ft. (80 ft. when rolling, 120 ft. rolling downhill)

STR DEX CON INT WIS CHA
20 (+5) 14 (+2) 20 (+5) 11 (+0) 13 (+1) 11 (+0)

Skills Perception +4
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities paralyzed, poisoned, petrified
Senses darkvision 60 ft., passive Perception 14
Languages Common
Challenge 6 (2,300 XP)

SPECIAL TRAITS

  • Keen Smell. The rubber bear has advantage on Wisdom (Perception) checks that rely on smell.
  • Rolling Charge. If the rubber bear rolls at least 20 feet straight toward a target and then hits it with a slam attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be forced prone.
  • Standing Leap. The rubber bear’s long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.

ACTIONS

  • Multiattack. The rubber bear makes two attacks: one with its bite and one with its claws.
  • Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) bludgeoning damage.
  • Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) bludgeoning damage.
  • Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.
  • Deadly Leap. If The rubber bear jumps at least 15 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target’s choice) or be forced prone and take 15 (3d6 + 5) bludgeoning damage. On a successful save, the creature takes only half the damage, isn’t forced prone, and is pushed 5 feet out of the rubber bear’s space into an unoccupied space of the creature’s choice. If no unoccupied space is within range, the creature instead falls prone in the rubber bear’s space.

REACTIONS

  • Rubbery Flesh. When a creature misses the rubber bear with a melee weapon attack, its rubbery flesh bounces off of it. The attacker must succeed on a DC 16 Strength saving throw, or the weapon drops to the ground in a randomly-determined space next to the rubber bear.

ABOUT

This bear is fat and of monstrous size, and its color is a rich brown. It has no hair at all upon its body, as most bears have, but is smooth and shiny. It has rows of long, white teeth and fierce claws.

Despite their fierce appearance, rubber bears are relatively harmless. However, rubber bears’ most powerful attack is to roll into a ball and bounce off opponents.

Section 15: Copyright Notice

5E RPG: Oz Adventures. Copyright 2021, Mal and Tal, LLC; Author Michael Tresca.

This is not the complete license attribution - see the full license for this page