Beetle, Requiem

Family: Beetles

Gargantuan beast, unaligned

Armor Class 19 (natural armor)
Hit Points 495 (30d20 + 180)
Speed 50 ft.

27 (+8) 12 (+1) 23 (+6) 1 (-5) 11 (+0) 2 (-4)

Damage Immunities acid
Senses darkvision 60 ft., tremorsense 100 ft., passive Perception 10
Challenge 15 (13,000 XP)

Special Traits

  • Charge. If the requiem beetle moves at least 20 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a DC 20 Strength saving throw or be forced prone. If the target is prone, the requiem beetle can make one claw attack against it as a bonus action.
  • Earthshaker. When the requiem beetle moves more than 10 feet in a single turn, creatures within 20 feet of it must succeed on a DC 12 Dexterity saving throw or be forced prone as the ground shakes.


  • Multiattack. The requiem beetle makes three attacks: one with its bite and two with its claws.
  • Bite. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 24 (3d10 + 8) piercing damage.
  • Claws. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 21 (3d8 + 8) slashing damage.


This massive beetle has a dark-red carapace, blackish-red wing casings, and black legs. Two large claw-like pincers protrude from its front, slashing and ripping the very air around the creature. Its oversized mandibles are dark reddish-black.

Requiem beetles are beetles of enormous size, reaching lengths of 100 feet or more. They make their lairs in remote mountainous regions or deep underground in massive caverns. A typical lair contains a solitary creature (no two have ever been encountered together). Mating and reproduction rituals and methods among requiem beetles are unknown to sages, though it is generally accepted that requiem beetles follow other similar beetle and vermin mating patterns.

These monsters sustain themselves on a diet of mosses, funguses, lichens, molds, and oozes. Their natural immunity to acid allows them to kill and digest most oozes without bother. Requiem beetles are mindless hunters, like other vermin, and simply kill and eat whatever they come across. When they deplete an area of its food source, they simply move to another location.

Requiem beetles measure about 40 feet long and weigh about 18 tons.

A requiem beetle charges into combat, attempting to trample as many of its opponents as it can. It uses its massive pincers in battle to cut and tear its opponents or grab and squeeze them. Once a requiem beetle grabs a foe, it rarely lets go until either it or the opponent is dead. If forced to flee, a requiem beetle does not release its prey, but instead, carries it off with it.

Section 15: Copyright Notice

Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky' Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb

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