Bird, Hurrah

Small beast (ozbeast), neutral good

Armor Class 12
Hit Points 5 (2d6 – 2)
Speed 10 ft., fly 50 ft.

4 (-3) 14 (+2) 8 (-1) 10 (+0) 12 (+1) 16 (+3)

Skills History +2, Perception +3, Performance +5, Persuasion +5
Senses passive Perception 13
Languages Common
Challenge 1/8 (25 XP)


  • Familiar. With the GM’s permission, a caster of 3rd level or higher can use the find familiar spell to summon this creature.
  • Heart Sight. The hurrah bird target’s a creature within 60 feet and magically knows the creature’s current emotional state. If the target fails a DC 11 Charisma saving throw, the hurrah bird also knows the creature’s alignment. Celestials, fiends, and undead automatically fail the saving throw.
  • Inspire (1/Day). While taking a short rest, the hurrah bird can spend 1 minute cheering inspire creatures other than itself. Up to five creatures of the hurrah bird’s choice that can see and hear its cheer gain 8 temporary hit points at the end of the hurrah bird’s short rest.


  • Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.


This large yellow bird flaps overhead, shouting, “Hurrah! Hurrah! Hurrah! Let me teach you how to be cheerful in three chirps. First, think of what you might have been; next, think of what you are; then think of what you are going to be. Do you get it?” It put its head to one side and regards you anxiously.

Hurrah birds are cheerful creatures who inspire all they meet. They are quite proud of their nests, which they will not hesitate to show off to good-aligned beings. Hurrah bird nests are woven of straw of many colors, and hung all over the near-by branches are small Oz flags.

Morale Boosters. Although Oz may seem to be a place of wonder and joy, it can be quite disheartening to visitors who get lost in its woods. The knooks have trained these birds to help those in need who aren’t in mortal danger but could use cheering up. They festoon their nests with Oz paraphernalia to identify that they are friendly to all good Ozians.

Cheerleaders. Hurrah birds are relentlessly cheerful and quite protective of Oz. They will gleefully rattle off facts about their home, the current rulers, and any other historical minutiae their audience might be interested in. To a hurrah bird, Oz is endlessly fascinating. Their listeners may find them conversation tiresome after a while.

Section 15: Copyright Notice

5E RPG: Oz Adventures. Copyright 2021, Mal and Tal, LLC; Author Michael Tresca.

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