5e SRD >Creatures >

Blisterroot Tree

Huge monstrosity, chaotic evil

Armor Class 18 (natural armor)
Hit Points 189 (18d12 + 72)
Speed 5 ft.

26 (+8) 8 (-1) 9 (+4) 7 (-2) 10 (+0) 12 (+1)

Saving Throws Con +9
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities fire
Condition Immunities blinded, charmed, deafened, exhaustion, unconscious
Senses tremorsense 15 feet; passive Perception 13
Challenge 14 (11,500 XP)

Special Traits

  • Fire Absorption. Whenever the blisterroot tree is subjected to fire damage, it takes no damage and regains a number of hit points equal to the fire damage dealt.
  • Flame Body. When the blisterroot tree has a creature grappled, it deals 5 (1d10) fire damage at the start of the grappled creature’s turn.


  • Multiattack. The blisterroot tree makes 4 slam attacks.
  • Slam. Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 14 (1d12 + 8) bludgeoning damage and 7 (2d6) fire damage and the target is restrained (escape DC 18). The blisterroot tree uses its 6 roots to attack any creature within range. If a target is restrained by a root it can only target that creature with that root and no other creature.
  • Flaming Leaves (Recharge 5-6). The blisterroot tree launches a barrage of flaming leaves in a 20 foot cone. Any creature in the cone must make a DC 16 Dexterity saving throw or take 35 (10d6) fire damage.
Section 15: Copyright Notice

Knights of the Shadow Realm, Copyright 2020, David Barrentine