Large fey, chaotic evil

Armor Class 15 (natural armor)
Hit Points 102 (12d10 + 36)
Speed 30 ft., fly 30 ft. (hover)

20 (+5) 13 (+1) 16 (+3) 12 (+1) 16 (+3) 18 (+4)

Skills Intimidation +8, Perception +7, Stealth +5
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities frightened
Senses darkvision 60 ft., passive Perception 17
Proficiency Bonus +4
Challenge 9 (5,000 XP)


  • Chosen Victim. The bogebear knows the distance to and direction of any creature it has chosen as a victim, even if the creature and the bogebear are on different planes of existence. If the creature being tracked by the bogebear dies, the bogebear knows.
  • Etherealness. The bogebear magically enters the Ethereal Plane from the Material Plane, or vice versa.
  • Fear of Its Own Reflection. If the bogebear sees its own reflection, it immediately uses its reaction, if available, to move as far away from the reflection as possible.
  • Fey Ancestry. The fey has advantage on saving throws against being charmed, and magic can’t put it to sleep.
  • Keen Smell. The bogebear has advantage on Wisdom (Perception) checks that rely on smell.
  • Nightmare Haunting (1/Day). While on the Ethereal Plane, the bogebear magically touches a sleeping humanoid on the Material Plane. A protection from evil and good spell cast on the target prevents this contact, as does a magic circle. As long as the contact persists, the target has dreadful visions. If these visions last for at least 1 hour, the target gains no benefit from its rest, and its hit point maximum is reduced by 5 (1d10). If this effect reduces the target’s hit point maximum to 0, the target dies. The reduction to the target’s hit point maximum lasts until removed by the greater restoration spell or similar magic.
  • Selective Invisibility. The bogebear is invisible to all but its chosen victim. If it attacks anyone else but its chosen victim, it becomes visible until the next sunrise.
  • Sunlight Hypersensitivity. The bogebear takes 5 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.


  • Multiattack. The bogebear makes two attacks: one with its bite and one with its claws.
  • Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage.
  • Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage. If the target is a creature, it must succeed on a DC 16 Wisdom saving throw or be frightened until the end of the bogebear’s next turn.
  • Terrifying Glare. The bogebear targets one creature it can see within 30 feet of it. If the target can see the bogebear, the target must succeed on a DC 16 Wisdom saving throw or be magically frightened until the end of the bogebear’s next turn. The frightened target is paralyzed.


This disturbing bear stands tall, reaching a height of six feet, and weighs nearly 200 pounds. Its appearance is always horrifying and feral. The bogebear’s body is covered in dense fur, blending seamlessly with the shadows of the forest.

Bogebears dwell in the depths of ancient woods, where they prey on small creatures and even children. These monsters are solitary hunters, using their keen sense of smell and stealth to track and capture their victims. They possess a relentless appetite, devouring anything they can catch. Bogebears establish their lairs in hidden dens or secluded caves within the woods, where they retreat to rest and feed.

Bogebear are patient predators, lurking in the shadows of the forest, waiting for the perfect opportunity to strike. They utilize their Selective Invisibility ability to remain hidden from all except their chosen victim, creating an environment of terror and confusion. Once they have selected their prey, they unleash their Horrific Appearance, filling the area with an overwhelming sense of dread. This fear weakens their victims, making them easier to catch and consume.

When the time is right, the bogebear lunges at its prey, using its powerful jaws and claws to inflict devastating damage. They are relentless in their pursuit, chasing down any who dare to cross their path. Bogebears are cautious and aware of their surroundings, blending with the darkness of the woods and striking swiftly from unexpected angles.

Bogebears are frightened of their own reflections. The bogebear recoils or avoids mirrors and pools of water, providing an opportunity for potential adversaries to exploit.

Section 15: Copyright Notice

5E RPG: Celtic Bestiary. Copyright 2023, Mal and Tal Enterprises, LLC; Author Michael Tresca.

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