Bone Cobbler

Medium aberration, chaotic evil

Armor Class 13 (natural armor)
Hit Points 22 (5d8)
Speed 30 ft.

14 (+2) 15 (+2) 11 (+0) 10 (+0) 14 (+2) 8 (-2)

Senses darkvision 60 ft., passive Perception 12
Languages Deep Speech, Undercommon
Challenge 2 (450 XP)


  • Bonestripping. A bone cobbler can strip the flesh from the corpse of a Medium creature in three minutes using its claws and hammers. For each size category larger or smaller than Medium a corpse is, add or subtract one minute. Once stripped, the bone cobbler devours the flesh and collects the victim’s bones to use in its sculptures. A creature slain in this manner can be brought back to life only by a wish or resurrection spell.


  • Multiattack. The bone cobbler makes two melee attacks.
  • Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.
  • Light Hammer. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) bludgeoning damage.
  • Animate Bones (1/day). A bone cobbler animates up to five skeletal statues within 30 feet of itself. These creatures use the stat block of skeletons, though their forms and structures do not need to resemble humanoids or anything remotely humanoid. The skeletal statues remain animated until destroyed, until the bone cobbler wills them back into statues, or for 24 hours.


Everyone needs a hobby, even the undead. Bone cobblers are desiccated looking undead who are not much more than skin and bones. They are master sculptors who love nothing more than making grotesqueries out of their victims’ remains. That undead should have an artistic sensibility, no matter how grim and horrid it might be, comes as a surprise. Almost as much of a surprise as the fact that the bone cobbler can strip a body of all flesh in a matter of seconds, gobbling down the gibbets as it plans its next masterpiece.

Section 15: Copyright Notice

Tome of Horrors 2020, (C) 2020, Necromancer Games

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