Bootcha Goblin

Family: Goblin

Small humanoid (goblin), chaotic evil

Armor Class 14 (leather)
Hit Points 52 (8d6+24)
Speed 30 ft.

11 (+0) 17 (+3) 16 (+3) 13 (+1) 14 (+2) 10 (+0)

Saving Throws Dexterity +5, Constitution +5
Skills Perception +6, Stealth +7, Survival +6
Senses darkvision 60 ft., passive Perception 16
Languages Common, Goblin, Orc
Challenge 2 (450 XP)

Special Traits

  • Bootcha-Flank. When the goblin is on the opposite side of a creature from where a Bootcha orc is standing, both have advantage on melee attack rolls against that creature.
  • Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
  • Opportunist (1/Turn). When the goblin has advantage on its attack roll, on a successful hit it deals an extra 5 (2d4) damage.
  • Shoulder-Fighting. While fighting on a mount or on the shoulder of a Bootcha orc, the goblin can wield its spear using Dexterity instead of Strength (included below).


  • Multiattack. The goblin attacks twice.
  • Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d8+3) piercing damage.
Section 15: Copyright Notice

Vast Kaviya Campaign Setting © 2019 Mike Myler, published under license by Legendary Games; Authors Mike Myler, Andrew Engelbrite, Will Gawned, Alec Kaknes, Anthony Alipio, Sharene Gilchrist, Matteo Piovanelli, Jesse Jordan, GM Lent, Brian Istenes, and Jeremy Esch.