Brass Man

Family: Brass Man

Variants

    Large construct, neutral

    Armor Class 16 (natural armor)
    Hit Points 136 (16d10 + 48)
    Speed 30 ft.

    STR DEX CON INT WIS CHA
    21 (+5) 10 (+0) 16 (+3) 2 (-4) 11 (+0) 1 (-5)

    Damage Vulnerabilities cold
    Damage Immunities fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical weapons that aren’t adamantine
    Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
    Senses darkvision 60 ft., passive Perception 10
    Challenge 9 (5,000 XP)

    Special Traits

    • Fire Absorption. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.
    • Immutable Form. The golem is immune to any spell or effect that would alter its form.
    • Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
    • Magic Weapons. The golem’s weapon attacks are magical.

    Actions

    • Multiattack. The brass man makes two greatsword attack and one slam attack.
    • Greatsword. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 18 (4d6 + 5) slashing damage.
    • Slam. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
    • Molten Breath (Recharge 6). The golem exhales molten brass in a 25-foot line. Each creature along that line must make a DC 13 Dexterity saving throw, taking 28 (8d6) fire damage on a failed save, or half as much on a successful one.

    About

    This creature resembles a humanoid constructed of brass. Its features are exquisite and delicate, and ancient runes and symbols adorn its body.

    Brass men are humanoid-shaped constructs built by the powerful efreet of the City of Brass. They are created for the sole purpose of guarding some efreeti secret within the walls of the city. Some are created as battle allies and aid the efreet in battle against their enemies. They are rarely encountered elsewhere though on occasion one is sent to the Material Plane by its efreeti creator to retrieve an object or creature.

    Brass men are very tough physical opponents and difficult to stop.

    Typically, a brass man begins combat by spitting molten brass on the closest opponent before moving into melee where it attacks with its huge greatsword or its powerful fists.

    Section 15: Copyright Notice

    Tome of Horrors © 2018, Frog God Games, LLC; Authors: Kevin Baase, Erica Balsley, John “Pexx” Barnhouse, Christopher Bishop, Casey Christofferson, Jim Collura, Andrea Costantini, Jayson ‘Rocky’ Gardner, Zach Glazar, Meghan Greene, Scott Greene, Lance Hawvermale, Travis Hawvermale, Ian S. Johnston, Bill Kenower, Patrick Lawinger, Rhiannon Louve, Ian McGarty, Edwin Nagy, James Patterson, Nathan Paul, Patrick N. Pilgrim, Clark Peterson, Anthony Pryor, Greg Ragland, Robert Schwalb, G. Scott Swift, Greg A. Vaughan, and Bill Webb