Bread Automaton

Small construct, unaligned

Armor Class 18 (natural armor)
Hit Points 5 times your artisan level (the barrel gun has a number of Hit Dice [d6] equal to your artisan level)
Speed 15 ft. (30 ft. when rolling, 60 ft. rolling downhill)

STR DEX CON INT WIS CHA
10 (+0) 10 (+0) 10 (+0) 10 (+0) 10 (+0) 10 (+0)

Saving Throws Str +0 plus proficiency bonus, Con +0 plus proficiency bonus
Skills Perception +0 plus proficiency bonus x 2
Damage Vulnerabilities bludgeoning
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 10 + (proficiency bonus x 2)
Languages Understands the languages you speak
Proficiency Bonus equals your bonus
Challenge

SPECIAL TRAITS

  • Constructed Nature. The automaton doesn’t require air, food, drink, or sleep.
  • Engine. When the arithmometer suffers a critical hit or dies, roll on the appropriate malfunction table for its engine.
  • Repairable. The arithmometer can be repaired using tinker’s tools. See Chapter 3: Equipment (Repairing an Innovation).

ACTIONS

(Require Your Bonus Action)

  • Blinding Ray (Sun Engine Only). The gun shoots radiant light in an adjacent 15-foot line that you designate. Each creature in that area must make a Dexterity saving throw against your artisan spell save DC, taking 9 (2d8) radiant damage on a failed save or half as much damage on a successful one.
  • Bullet Burst. The barrel gun sprays a 10-foot-cube area within 120 feet with shots. Each creature in the area must succeed on a Dexterity saving throw against your artisan spell save DC or take 9 (2d8) piercing damage. Clockwork engines inflicts 11 (2d10) piercing or slashing damage, your choice.
  • Cheirosiphon (Steam Engine Only). The gun blasts fire in an adjacent 15-foot cone that you designate. Each creature in that area must make a Dexterity saving throw against your artisan spell save DC, taking 9 (2d8) fire damage on a failed save or half as much damage on a successful one.
  • Force Bolt (Vril Engine Only). Make a ranged spell attack, originating from the gun, at one creature or object within 120 feet of it. On a hit, the target takes 9 (2d8) force damage.
  • Lightning Ray (Fulgur Engine Only). The gun shoots lightning in an adjacent 15-foot line that you designate. Each creature in that area must make a Dexterity saving throw against your artisan spell save DC, taking 9 (2d8) lightning damage on a failed save or half as much damage on a successful one.
  • Necrotic Feedback (Soul engine Only). Make a ranged spell attack, originating from the gun, at one creature within 120 feet of it. On a hit, the target takes 9 (2d8) necrotic damage.
  • Psychic Bolt (Orgone Engine Only). Make a ranged spell attack, originating from the gun, at one creature within 120 feet of it. On a hit, the target takes 9 (2d8) psychic damage.
  • Sound Burst (Gaulau Engine Only). The gun has a bell inside it that rings loudly. Every creature a 15-foot radius must make a Dexterity saving throw against your artisan spell save DC, taking 9 (2d8) thunder damage on a failed save or half as much damage on a successful one.

ABOUT

This massive pastry has arms, legs, and no head as it lumbers forward.

Bread automatons are manufactured by mad bakers, usually in secret, using leftover ingredients to create a tough, flaky interior. They are mindless, doing their owner’s bidding, and can be even used as mounts by their masters if they’re so inclined.

The secret weakness of bread automatons is in their creation; they are vulnerable to heat, which melts the butter required to make them.

Section 15: Copyright Notice

5E RPG: Steampunk Adventures. Copyright 2022, Mal and Tal Enterprises, LLC; Author Michael Tresca.

This is not the complete license attribution - see the full license for this page