Brobdingnagian Fungi

Family: Fungi

Large plant, neutral

Armor Class 13 (natural armor)
Hit Points 26 (4d8+8)
Speed 5 ft.

16 (+3) 10 (+0) 15 (+2) 3 (–4) 10 (+0) 1 (–5)

Condition Immunities blinded, deafened, frightened
Senses blindsight 40 ft., passive Perception 10
Languages none
Challenge 1 (200 XP)


  • MultiAttack. The brobdingnagian fungi makes 4 tendril (squeeze or stab) attacks.
  • Tendril Squeeze. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends the target is restrained, and the brobdingnagian fungi can’t use this Tendril on another target.
  • Tendril Stab. Melee Weapon Attack: +6 to hit, reach 10 ft., one restrained target. Hit: 10 (2d6 + 3) piercing damage. This attack may only be used on a target restrained by a Tendril Squeeze.


Brobdingnagian (Brob-ding-nag-ian) fungi stand between 12-16 feet tall and appear as simple oversized mushrooms. Their appearance belies their carnivorous nature. They are normally found near watering holes and lush environments where prey is plentiful. About 25% of the time the putrid stench of rotting flesh will permeate the fungi in a 20 foot radius. Sages believe they are distantly related to violet fungi.

When brobdingnagian fungi sense movement, they attack with four long tendrils released from the underside of their caps and emit a pulsating violet bioluminescence.

These giant mushrooms often attract other forms of fungi to their vicinity. There is a 10% chance of one of the following in a cluster of brobdingnagian fungi: faze fungus, basidirond, shrieker, or phycomid.

Section 15: Copyright Notice

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