5e SRD >Creatures >

Bugbear Brute

Medium humanoid (goblinoid), chaotic evil

Armor Class 15 (leather armor, shield)
Hit Points 65 (10d8 + 20)
Speed 30 ft.

16 (+3) 14 (+2) 14 (+2) 8 (-1) 10 (+0) 12 (+1)

Skills Intimidation +3, Stealth +4, Survival +2
Senses darkvision 60 ft., passive Perception 10
Languages Common, Goblin
Challenge 2 (450 XP)

Special Traits

  • Padded Feet. The bugbear brute has advantage on Dexterity (Stealth) checks to move silently.
  • Brute. A melee weapon deals one extra die of its damage when the bugbear brute hits with it (included in the attack).


  • Spiked Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.


  • Spiked club, leather armor, shield, and roll a d12:
d12 Item(s)
1-6 1d4 days’ dried meat rations
7-9 A trinket
10-11 A tattered leather coin purse containing 21 (6d6) cp, and 7 (2d6) sp
12 A bottle of goblin liquor

Brutes specialize in taking on other humanoids; in essence, they are a tribe’s ‘standing army’, taking part in raids against rivals and acting as a defense should any invaders reach the tribe’s home.

Section 15: Copyright Notice

Game Master’s Toolbox – Ultimate Bestiary: Revenge of the Horde, Copyright 2017, Chris Haskins, Nord Games LLC.