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Bugbear Elder

Medium humanoid (goblinoid), chaotic evil

Armor Class 11
Hit Points 45 (13d8 ? 13)
Speed 30 ft.

STR DEX CON INT WIS CHA
10 (+0) 12 (+1) 8 (-1) 16 (+3) 18 (+4) 18 (+4)

Skills History +5, Medicine +6, Religion +5, Stealth +5
Senses darkvision 60 ft., passive Perception 14
Languages Common, Goblin
Challenge 4 (1,100 XP)

Special Traits

Actions

  • Sickle. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) slashing damage.

Gear

  • Sickle, and roll a d12:
d12 Item(s)
1-6 1d4 days’ dried meat rations
7-9 A trinket
10-11 A tattered leather coin purse containing 28 (8d6) cp, and 14 (4d6) sp
12 A holy symbol crafted from wood and feathers

While the headman makes the day-to-day decisions and rules the tribe’s affairs in the physical realm, the tribe’s elders dictate the long term and the spiritual. Only a foolish headman ignores the words of the elders, and it is not unknown for the tribe to rise up against one who does so.

Section 15: Copyright Notice

Game Master’s Toolbox – Ultimate Bestiary: Revenge of the Horde, Copyright 2017, Chris Haskins, Nord Games LLC.