Bugbear Hunter

Medium humanoid (goblinoid), chaotic evil

Armor Class 16 (studded leather)
Hit Points 38 (7d8 + 7)
Speed 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 18 (+4) 12 (+1) 14 (+2) 17 (+3) 10 (+0)

Skills Perception +5, Stealth +8, Survival +5
Senses darkvision 60 ft., passive Perception 15
Languages Common, Goblin
Challenge 2 (450 XP)

Special Traits

  • Padded Feet. The bugbear hunter has advantage on Dexterity (Stealth) checks to move silently.
  • Surprise Attack. If the bugbear hunter surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 3 (1d6) damage from the attack.

Actions

  • Multiattack. The bugbear hunter makes two attacks.
  • Roped Harpoon. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., on target. Hit: 7 (1d6 + 4) piercing damage. If thrown, the target becomes grappled. As an action, the target can attempt to remove the harpoon with a DC 13 Strength (Athletics) check, taking 1d6 damage per attempt. Alternatively, the target can grasp the harpoon rope and make an opposing Strength (Athletics) check with disadvantage against the bugbear hunter to pull the rope from its hands.
  • Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
  • Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Gear

  • 2 daggers, bugbear harpoon, shortsword, studded leather armor, and roll a d12:
d12 Item(s)
1-6 1d4 days’ dried meat rations
7-9 A trinket
10-11 A tattered leather coin purse containing 21 (6d6) cp, and 7 (2d6) sp
12 A vial of sleeping sap

Hunters specialize in large, dangerous game, with some sufficiently skilled to take down trolls as part of a small team using barbed and tethered harpoons.

Section 15: Copyright Notice

Game Master’s Toolbox – Ultimate Bestiary: Revenge of the Horde, Copyright 2017, Chris Haskins, Nord Games LLC.