Cadejo, Black

Medium fiend, lawful evil

Armor Class 15 (natural armor)
Hit Points 136 (21d8 + 42)
Speed 30 ft.

STR DEX CON INT WIS CHA
18 (+4) 12 (+1) 15 (+2) 10 (+0) 12 (+1) 14 (+2)

Condition Immunities frightened
Damage Resistance(s) fire, necrotic
Skills Intimidation +5, Perception +4, Stealth +4, Survival +4
Senses darkvision 60 ft., passive Perception 14
Languages Common, Infernal
Challenge 5 (1,800 XP)

SPECIAL TRAITS

  • Aura of Bad Luck. Any creature the black cadejo considers an enemy (except other cadejos) within 30 feet has disadvantage on attack rolls, saving throws, and ability checks.
  • Burning Shackle. If the black cadejo hits a creature with both of its hooves in the same round, that target is also lashed by the dangling red-hot chain that hangs from the burning iron shackle on its leg, taking 10 (3d6) fire damage.
  • Curse of the Fool. A creature that fails two consecutive saving throws against the black cadejo’s terrifying gaze is cursed with disadvantage on ability checks and saving throws made with Charisma for 24 hours. If they fail three consecutive saving throws, this curse becomes permanent unless broken with remove curse.
  • Implacable Hunter. A black cadejo has advantage on Intimidation checks and on Survival checks made to track.
  • Incense Sensitivity. Burning incense irritates the senses of a black cadejo, negating its advantage on Intimidation and Survival checks to track for 1 hour and causing them to become sickened for 1 round if they fail a DC 10 Constitution saving throw. If they fail two consecutive saving throws, they become frightened for 1 minute and must avoid the area of incense until this condition ends.

ACTIONS

  • Multiattack. The black cadejo makes two hoof and a bite attack.
  • Bite. Melee Weapon Attack: +6 to hit, 5 ft. reach, one target. Hit: 11 (2d6 + 4) piercing damage and the target must succeed on a DC 13 Strength saving throw or be knocked prone.
  • Hoof. Melee Weapon Attack: +6 to hit, 5 ft. reach, one target. Hit: 18 (4d6 + 4) bludgeoning damage.
  • Terrifying Gaze (Recharge 5-6). The black cadejo can fix its eyes like burning coals on a creature within 30 feet, causing them to become incapacitated with fear unless they succeed on a DC 13 Wisdom saving throw. An incapacitated creature can attempt a new saving throw each round at the end of their turn. When a creature succeeds on a saving throw against the black cadejo’s terrifying gaze, it is frightened for 1 round and then the effect ends.
Section 15: Copyright Notice

Latin American Monsters (5E) © 2021, Legendary Games; Authors Miguel Colon, Ismael Alvarez, Robert J. Grady, Jason Nelson.

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