Calligraphy Wyrm

Tiny dragon, neutral

Armor Class 13
Hit Points 15 (6d4)
Speed 10 ft., fly 40 ft.

2 (-5) 17 (+3) 10 (+0) 13 (+1) 12 (+1) 13 (+1)

Skills Arcana +3, Perception +3, Stealth +7
Senses blindsight 60 ft., darkvision 60 ft., passive Perception 13
Languages Celestial, Common, Draconic, Infernal
Challenge 1/4 (50 XP)


  • Innate Spellcasting. The calligraphy wyrm’s innate spellcasting ability is Intelligence (spell save DC 11). The calligraphy wyrm can innately cast the following spells, requiring no material components: 3/day each: dispel magic (glyphs, symbols, and magical writing only) 1/day each: comprehend languages (written language only), illusory script


  • Change Shape. The calligraphy wyrm can turn into a golden fountain pen decorated with designs reminiscent of sovereign dragons, or back to its true form. In pen form, the calligraphy wyrm gains AC 15, cannot take any Actions except change shape, has a speed of 0 ft., and loses its senses except hearing and blindsight. Someone who uses it as a pen has advantage on checks related to calligraphy. It returns to its true form if it dies.
  • Gore. Melee Weapon Attack: +5 to hit, reach 0 ft., one target. Hit: 1 piercing damage.
  • Ink Spray (Recharge 5-6). The calligraphy wyrm sneezes ink in a 10-foot cone. Each creature in that area must make a DC 10 Dexterity saving throw. On a failed save, a creature is blinded, and an invisible creature is visibility outlined for 1 minute. The creature can use an action to remove the ink, ending the effect for that creature.


Calligraphy wyrms to serve as lore-keepers in their mountain lairs. Eventually, these intensely curious creatures spread beyond the domains of their mighty masters. Most of the free calligraphy wyrms settle in large towns or cities, seeking new lore and forms of writing. Because of their natural proclivity for reading and recording information, these creatures often wind up lurking around libraries and colleges, serving loremasters as familiars and assistants.

Calligraphy wyrms have ink sacs similar to those of squids. In addition to defensive uses, these wyrms use their ink for notation, employing their stylus-shaped claws as writing implements. Most calligraphy wyrms learn to speak several languages, though many creatures find their chirping voices and know-it-all attitudes obnoxious.

Section 15: Copyright Notice

Ultimate Treasury (5E) © 2023, Legendary Games; Authors: Jason Nelson, Loren Sieg, Pedro Coelho, Matt Goodall, Linda Zayas-Palmer, Thurston Hillman, Jeff Ibach, and Alex Augunas

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