Capybara

Small beast, unaligned

Armor Class 12
Hit Points 9 (2d6 + 2)
Speed 30 ft., swim 20 ft.

STR DEX CON INT WIS CHA
8 (-1) 15 (+2) 12 (+1) 2 (-4) 10 (+0) 8 (-1)

Senses darkvision 60 ft., passive Perception 10
Challenge 1/4 (50 XP)

SPECIAL TRAITS

  • Keen Smell. The capybara has advantage on Wisdom (Perception) checks that rely on smell.
  • Pack Tactics. The capybara has advantage on an attack roll against a creature if at least one of the capybara’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.
  • Serene Posture. A creature has disadvantage on its attack rolls while seeing the capybara. A capybara can’t be affected by this feature.

ACTIONS

  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

ABOUT

Capybaras are big rodents that live near bodies of water. They prefer woodland areas where they can feast on various plants. The most outstanding difference of the capybara when compared to other mammals is its serene nature.

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