Cavalry Soldier

Medium humanoid (human), any non-evil

Armor Class 15 (chain shirt)
Hit Points 22 (4d8 + 4)
Speed 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 24 (+2) 23 (+1) 10 (+0) 02 (+1) 10 (+0)

Skills Animal Handling +3, Perception +3
Senses passive Perception 13
Languages Khemitian, some Common
Challenge 1/2 (100 XP)

ACTIONS

  • Handaxe. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
  • Lance. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 8 (1d12 + 2) piercing damage.
  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
  • Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

GEAR

Chain shirt, scimitar, shortbow, 20 arrows, lance, handaxe, long cowled cape of white fur with narrow mustard yellow stripes (25 gp), light warhorse, pouch with 23 gp.

ABOUT

These are average cavalry troopers, not always chummy with the regular infantry — except when outsiders threaten them.

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Necropolis, © 2021, Necromancer Games; Author Mark Greenberg, Bill Webb

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