Celestial Squire

Medium celestial, lawful good

Armor Class 14 (breastplate)
Hit Points 15 (2d8 + 6) / 22 (3d8 + 9) / 30 (4d8 + 12) / 37 (5d8 + 15)
Speed 30 ft.

STR DEX CON INT WIS CHA
15 (+2) 12 (+1) 16 (+3) 12 (+1) 10 (+0) 14 (+2)

Skills Athletics +4, Perception +2
Damage Resistances radiant; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities fire
Condition Immunities charmed, exhausted, frightened, poisoned
Senses darkvision 60 ft., passive Perception 12
Languages the languages it knew in life
Challenge 1 (200 XP) / 2 (450 XP) / 3 (700 XP) / 4 (1,100 XP)

SPECIAL TRAITS (ALL)

  • Devoted Squire. The celestial squire has advantage on attack rolls.

SPECIAL TRAITS (CR 3-4)

Above, plus:

  • Blessed Spear. The celestial squire’s Celestial Spear attack deals an extra 3 (1d6) (if CR 3) / 7 (2d6) (if CR 4) radiant damage.

ACTIONS (CR 1)

  • Celestial Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. Also, if the spear is broken or it is disarmed, the celestial squire can create a new one or call the existing one to its hand as an action.

ACTIONS (CR 2-4)

Above, plus:

  • Multiattack. A celestial squire of Challenge greater than CR 1 can make two celestial spear attacks.

ABOUT

A celestial squire is a spirit residing in heaven who used to be a squire and who failed to become a knight in its mortal life. Through holy knights, heaven grants those spirits a second chance to achieve knighthood. A celestial squire can be of any race, but it always has unblemished skin and a comforting presence. It carries a special spear bound to itself.

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