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Chearthra (Druid)

Family: NPC

Medium humanoid (elf), neutral evil

Armor Class 13 (16 with barkskin
Hit Points 55 (10d8 + 10)
Speed 30 ft.

9 (-1) 14 (+2) 13 (+1) 12 (+1) 16 (+3) 11 (+0)

Skills Nature +3, Perception +5, Survival +5
Senses darkvision 60 ft., passive Perception 15
Languages Druidic, Sylvan, Elvish
Challenge 2 (450 XP)


  • Wild Shape (2/Day). Chearthra can use her action to magically assume the shape of a beast that has a challenge rating of 1/2 or lower and doesn’t have a flying speed. She can remain in this form for up to 2 hours. She can revert to her normal form by using a bonus action on her turn, and she automatically reverts if she drops to 0 hit points or dies. When she reverts, she returns to the number of hit points she had before she transformed. If she reverts as a result of dropping to 0 hit points, any excess damage carries over to her normal form. While transformed, her game statistics are replaced by those of the beast, but she retains her alignment, personality, and Intelligence, Wisdom, and Charisma scores. She can’t cast spells while in beast form, but transforming doesn’t break her concentration on a spell she has already cast.
  • Beast Speech. Chearthra can cast speak with animals at will.
  • Spellcasting. Chearthra is a 4th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 13, +6 to hit with spell attacks). She has the following druid spells prepared:
  • Special Equipment. Chearthra has a staff of claws, a ring of protection, and 10 sling bullets imbued with magic from the hag cauldron.


  • Staff of Claws. Melee Weapon Attack: +2 to hit (+6 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 8 (1d8 + 4) bludgeoning damage with shillelagh.
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The Whispering Fen © 2019, The Eldritch Press; Authors Fletcher Haug and Guy Corey

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