Clockwork Hound

Family: Clockwork

Small construct (clockwork), unaligned

Armor Class 14 (natural armor)
Hit Points 71 (11d8+22)
Speed 50 ft.

STR DEX CON INT WIS CHA
20 (+5) 18 (+4) 14 (+2) 1 (–5) 16 (+3) 1 (–5)

Damage Immunities poison, psychic
Damage Vulnerabilities lightning
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 13
Languages understands the languages of its creator but cannot speak
Challenge 5 (1,800 XP)

SPECIAL TRAITS

  • Keen Hearing and Smell. The clockwork hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
  • Pack Tactics. The clockwork hound has advantage on an attack roll against a creature if at least one of the clockwork hound’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.
  • Winding. A clockwork hound can function for one day every time it is wound. A creature can use an action to wind the clockwork hound, restoring it to one day of operating time.

ACTIONS

  • Multiattack. The clockwork hound makes two bite attacks.
  • Bite. Melee Weapon Attack: +8 to hit, 5 ft. reach, one target. Hit: 14 (2d8 + 5) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

ABOUT

Clockwork hounds are artificial approximations of canine companions that operate much like their living counterparts but never die of natural causes. They can work in packs or alone, in accordance with the instructions imparted by their operators. Whether their operators are alive or dead is of little consequence to these constructs, which proceed based on the last instructions provided.

Like clockwork soldiers, clockwork hounds have long activity cycles due to the lessened winding requirements of their lighter frames.

Canine Couriers. Their chest cavities are used to storage goods instead of for reinforcement. They are used primarily for delivery missions but work equally well as retrievers. They’re occasionally used for sentry duty, or more rarely, defense, and are most often seen in the company of similarly tasked constructs such as clockwork soldiers and guardians. A clockwork hound stands 2-1/2 feet tall at its shoulders and weighs 300 pounds.

Section 15: Copyright Notice

Mechanical Monsters (5E) © 2023, Legendary Games; Authors: Jason Nelson, Miguel Colon, Robert J. Grady, Nicholas Hite, Matt Kimmel, Michael Mifsud, James-Levi Cooke, Dan Dillon, Mike Myler, Ismael Alvarez, Jeff Lee, John Lynch.

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