Clockwork Kestrel

Tiny construct, unaligned

Armor Class 14
Hit Points 28 (8d4 + 8)
Speed 10 ft., fly 60 ft.

4 (-3) 19 (+4) 12 (+1) 9 (-1) 14 (+2) 7 (-2)

Skills Perception +6, Survival +4
Damage Immunities poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 120 ft., passive Perception 16
Languages understands Common but can’t speak
Challenge 1 (200 XP)


  • Aerial Reconnaissance. Designed as elite couriers, spies, and aerial observers, the clockwork kestrel has advantage on Wisdom (Perception) checks that rely on sight or hearing. While airborne, the kestrel has advantage on Wisdom (Survival) checks made to track a creature.
  • Flyby. The clockwork kestrel doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.
  • Immutable Form. The clockwork kestrel is immune to any spell or effect that would alter its form.
  • Magic Resistance. The clockwork kestrel has advantage on saving throws against spells and other magical effects


  • Multiattack. The clockwork kestrel makes two wing slash attacks.
  • Wing Slash. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage.
  • Precision Pinions (2/Day). Ranged Weapon Attack: +6 to hit, range 50 ft., one target. Hit: 9 (2d4 + 4) piercing damage.
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